https://bugs.freedesktop.org/show_bug.cgi?id=33142

Tom Stellard <tstel...@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |INVALID

--- Comment #2 from Tom Stellard <tstel...@gmail.com> 2011-01-18 14:44:47 PST 
---
This is the same as bug 31013.  When offsetmapping is turned on, it creates too
many texture indirections, which your hardware can't handle.  If you look in
the test logs from Phoronix Test Suite, you should see an error message like
this: "Too many texture indirections"

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