Use the newly created wrapper drm_fb_helper functions instead of calling
core fbdev functions directly. They also simplify the fb_info creation.

COMPILE TESTED ONLY.

Cc: David Airlie <airlied at linux.ie>
Cc: Gerd Hoffmann <kraxel at redhat.com>

Signed-off-by: Archit Taneja <architt at codeaurora.org>
---
 drivers/gpu/drm/virtio/virtgpu_drm_bus.c |  3 ++-
 drivers/gpu/drm/virtio/virtgpu_fb.c      | 30 +++++++++---------------------
 2 files changed, 11 insertions(+), 22 deletions(-)

diff --git a/drivers/gpu/drm/virtio/virtgpu_drm_bus.c 
b/drivers/gpu/drm/virtio/virtgpu_drm_bus.c
index 88a3916..aea1bac 100644
--- a/drivers/gpu/drm/virtio/virtgpu_drm_bus.c
+++ b/drivers/gpu/drm/virtio/virtgpu_drm_bus.c
@@ -52,7 +52,8 @@ static void virtio_pci_kick_out_firmware_fb(struct pci_dev 
*pci_dev)
        primary = pci_dev->resource[PCI_ROM_RESOURCE].flags
                & IORESOURCE_ROM_SHADOW;

-       remove_conflicting_framebuffers(ap, "virtiodrmfb", primary);
+       drm_fb_helper_remove_conflicting_framebuffers(ap, "virtiodrmfb",
+               primary);

        kfree(ap);
 }
diff --git a/drivers/gpu/drm/virtio/virtgpu_fb.c 
b/drivers/gpu/drm/virtio/virtgpu_fb.c
index df198d9..3b5462b 100644
--- a/drivers/gpu/drm/virtio/virtgpu_fb.c
+++ b/drivers/gpu/drm/virtio/virtgpu_fb.c
@@ -173,7 +173,7 @@ static void virtio_gpu_3d_fillrect(struct fb_info *info,
                                   const struct fb_fillrect *rect)
 {
        struct virtio_gpu_fbdev *vfbdev = info->par;
-       sys_fillrect(info, rect);
+       drm_fb_helper_sys_fillrect(info, rect);
        virtio_gpu_dirty_update(&vfbdev->vgfb, true, rect->dx, rect->dy,
                             rect->width, rect->height);
        schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);
@@ -183,7 +183,7 @@ static void virtio_gpu_3d_copyarea(struct fb_info *info,
                                   const struct fb_copyarea *area)
 {
        struct virtio_gpu_fbdev *vfbdev = info->par;
-       sys_copyarea(info, area);
+       drm_fb_helper_sys_copyarea(info, area);
        virtio_gpu_dirty_update(&vfbdev->vgfb, true, area->dx, area->dy,
                           area->width, area->height);
        schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);
@@ -193,7 +193,7 @@ static void virtio_gpu_3d_imageblit(struct fb_info *info,
                                    const struct fb_image *image)
 {
        struct virtio_gpu_fbdev *vfbdev = info->par;
-       sys_imageblit(info, image);
+       drm_fb_helper_sys_imageblit(info, image);
        virtio_gpu_dirty_update(&vfbdev->vgfb, true, image->dx, image->dy,
                             image->width, image->height);
        schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);
@@ -317,18 +317,12 @@ static int virtio_gpufb_create(struct drm_fb_helper 
*helper,
        if (ret)
                goto err_obj_attach;

-       info = framebuffer_alloc(0, device);
-       if (!info) {
-               ret = -ENOMEM;
+       info = drm_fb_helper_alloc_fbi(helper);
+       if (IS_ERR(info)) {
+               ret = PTR_ERR(info);
                goto err_fb_alloc;
        }

-       ret = fb_alloc_cmap(&info->cmap, 256, 0);
-       if (ret) {
-               ret = -ENOMEM;
-               goto err_fb_alloc_cmap;
-       }
-
        info->par = helper;

        ret = virtio_gpu_framebuffer_init(dev, &vfbdev->vgfb,
@@ -339,7 +333,6 @@ static int virtio_gpufb_create(struct drm_fb_helper *helper,
        fb = &vfbdev->vgfb.base;

        vfbdev->helper.fb = fb;
-       vfbdev->helper.fbdev = info;

        strcpy(info->fix.id, "virtiodrmfb");
        info->flags = FBINFO_DEFAULT;
@@ -357,9 +350,7 @@ static int virtio_gpufb_create(struct drm_fb_helper *helper,
        return 0;

 err_fb_init:
-       fb_dealloc_cmap(&info->cmap);
-err_fb_alloc_cmap:
-       framebuffer_release(info);
+       drm_fb_helper_release_fbi(helper);
 err_fb_alloc:
        virtio_gpu_cmd_resource_inval_backing(vgdev, resid);
 err_obj_attach:
@@ -374,12 +365,9 @@ static int virtio_gpu_fbdev_destroy(struct drm_device *dev,
        struct fb_info *info;
        struct virtio_gpu_framebuffer *vgfb = &vgfbdev->vgfb;

-       if (vgfbdev->helper.fbdev) {
-               info = vgfbdev->helper.fbdev;
+       drm_fb_helper_unregister_fbi(&vgfbdev->helper);
+       drm_fb_helper_release_fbi(&vgfbdev->helper);

-               unregister_framebuffer(info);
-               framebuffer_release(info);
-       }
        if (vgfb->obj)
                vgfb->obj = NULL;
        drm_fb_helper_fini(&vgfbdev->helper);
-- 
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