https://bugs.freedesktop.org/show_bug.cgi?id=91015
--- Comment #3 from Ian Romanick <idr at freedesktop.org> --- The following two piglit commits are probably necessary: commit 49e326474d5ed487d04ff6bef1efae376e4a2492 Author: Eduardo Lima Mitev <elima at igalia.com> Date: Mon Feb 16 11:10:30 2015 +0100 arb_occlusion_query2: Checks that query obj passed to glBeginQuery matches target From the OpenGL 3.3 spec, section "2.14. ASYNCHRONOUS QUERIES", page 94: "[...] if id is the name of an existing query object whose type does not match target, [...] the error INVALID_OPERATION is generated." Similar wording exists in the OpenGL ES 3.0.0 spec, section "2.13. ASYNCHRONOUS QUERIES", page 82. This patch adds a check for this situation. Reviewed-by: Ian Romanick <ian.d.romanick at intel.com> commit 0eff6819639d8c84c98f8fa0bd0b254a69aead60 Author: Eduardo Lima Mitev <elima at igalia.com> Date: Sat Feb 14 13:29:52 2015 +0100 arb_occlusion_query2: expect an error when target mismatch in glBeginQuery() From the OpenGL 3.3 spec, section "2.14. ASYNCHRONOUS QUERIES", page 94: "[...] if id is the name of an existing query object whose type does not match target, [...] the error INVALID_OPERATION is generated." Similar wording exists in the OpenGL ES 3.0.0 spec, section "2.13. ASYNCHRONOUS QUERIES", page 82. Hence, trying to call BeginQuery on a query object which has already been bound to a different target should return GL_INVALID_OPERATION. Reviewed-by: Ian Romanick <ian.d.romanick at intel.com> -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20150622/49851dec/attachment.html>