Op 31-10-15 om 02:03 schreef Alex Goins:
> For all buffers backed by dmabuf, wait for its reservation object's fences
> before committing.
>
> Signed-off-by: Alex Goins <agoins at nvidia.com>
> ---
>  drivers/gpu/drm/i915/intel_display.c | 24 ++++++++++++++++++++++++
>  1 file changed, 24 insertions(+)
>
> diff --git a/drivers/gpu/drm/i915/intel_display.c 
> b/drivers/gpu/drm/i915/intel_display.c
> index 1485640..3e6d588 100644
> --- a/drivers/gpu/drm/i915/intel_display.c
> +++ b/drivers/gpu/drm/i915/intel_display.c
> @@ -13097,6 +13097,8 @@ static int intel_atomic_commit(struct drm_device *dev,
>       struct drm_i915_private *dev_priv = dev->dev_private;
>       struct drm_crtc *crtc;
>       struct drm_crtc_state *crtc_state;
> +     struct drm_plane *plane;
> +     struct drm_plane_state *plane_state;
>       int ret = 0;
>       int i;
>       bool any_ms = false;
> @@ -13112,6 +13114,28 @@ static int intel_atomic_commit(struct drm_device 
> *dev,
>  
>       drm_atomic_helper_swap_state(dev, state);
>  
> +     /* For all framebuffers backed by dmabuf, wait for fence */
> +     for_each_plane_in_state(state, plane, plane_state, i) {
> +             struct drm_framebuffer *fb;
> +             struct drm_i915_gem_object *obj;
> +
> +             fb = plane->state->fb;
> +             if (!fb)
> +                     continue;
> +
> +             obj = intel_fb_obj(fb);
> +             if (!obj)
> +                     continue;
> +
> +             mutex_lock(&obj->base.dev->object_name_lock);
> +             if (obj->base.dma_buf) {
> +                     reservation_object_wait_timeout_rcu(
> +                             obj->base.dma_buf->resv,
> +                             true, false, msecs_to_jiffies(96));
> +             }
> +             mutex_unlock(&obj->base.dev->object_name_lock);
> +     }
> +
>       for_each_crtc_in_state(state, crtc, crtc_state, i) {
>               struct intel_crtc *intel_crtc = to_intel_crtc(crtc);
>  
Could you put the wait inside prepare_plane_fb?

Reply via email to