For every submission buffer object one of MSM_SUBMIT_BO_WRITE
and MSM_SUBMIT_BO_READ must be set (and nothing else). If we
allowed zero then the buffer object would never get queued to
be unreferenced.

Signed-off-by: Jordan Crouse <jcrouse at codeaurora.org>
---
 drivers/gpu/drm/msm/msm_gem_submit.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/msm/msm_gem_submit.c 
b/drivers/gpu/drm/msm/msm_gem_submit.c
index 2697b32..2982702 100644
--- a/drivers/gpu/drm/msm/msm_gem_submit.c
+++ b/drivers/gpu/drm/msm/msm_gem_submit.c
@@ -106,7 +106,8 @@ static int submit_lookup_objects(struct msm_gem_submit 
*submit,
                        pagefault_disable();
                }

-               if (submit_bo.flags & ~MSM_SUBMIT_BO_FLAGS) {
+               if ((submit_bo.flags & ~MSM_SUBMIT_BO_FLAGS) ||
+                       !(submit_bo.flags & MSM_SUBMIT_BO_FLAGS)) {
                        DRM_ERROR("invalid flags: %x\n", submit_bo.flags);
                        ret = -EINVAL;
                        goto out_unlock;
-- 
1.9.1

Reply via email to