Generated using make headers_install.

This brings the C++ guard, proper include path for drm.h and the
switching to kernel types for fixed-with integers.

Generated from drm-next commit c11dea5b0290984fa48111957ba3fdc5b3bdae5a

Suggested-by: Emil Velikov <emil.l.velikov at gmail.com>
Signed-off-by: Andreas Boll <andreas.boll.dev at gmail.com>
---
 include/drm/virtgpu_drm.h | 109 ++++++++++++++++++++++++----------------------
 1 file changed, 58 insertions(+), 51 deletions(-)

diff --git a/include/drm/virtgpu_drm.h b/include/drm/virtgpu_drm.h
index abf11c5..91a31ff 100644
--- a/include/drm/virtgpu_drm.h
+++ b/include/drm/virtgpu_drm.h
@@ -24,13 +24,16 @@
 #ifndef VIRTGPU_DRM_H
 #define VIRTGPU_DRM_H

-#include <stddef.h>
-#include "drm/drm.h"
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif

 /* Please note that modifications to all structs defined here are
  * subject to backwards-compatibility constraints.
  *
- * Do not use pointers, use uint64_t instead for 32 bit / 64 bit user/kernel
+ * Do not use pointers, use __u64 instead for 32 bit / 64 bit user/kernel
  * compatibility Keep fields aligned to their size
  */

@@ -45,88 +48,88 @@
 #define DRM_VIRTGPU_GET_CAPS  0x09

 struct drm_virtgpu_map {
-       uint64_t offset; /* use for mmap system call */
-       uint32_t handle;
-       uint32_t pad;
+       __u64 offset; /* use for mmap system call */
+       __u32 handle;
+       __u32 pad;
 };

 struct drm_virtgpu_execbuffer {
-       uint32_t flags;         /* for future use */
-       uint32_t size;
-       uint64_t command; /* void* */
-       uint64_t bo_handles;
-       uint32_t num_bo_handles;
-       uint32_t pad;
+       __u32           flags;          /* for future use */
+       __u32 size;
+       __u64 command; /* void* */
+       __u64 bo_handles;
+       __u32 num_bo_handles;
+       __u32 pad;
 };

 #define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */

 struct drm_virtgpu_getparam {
-       uint64_t param;
-       uint64_t value;
+       __u64 param;
+       __u64 value;
 };

 /* NO_BO flags? NO resource flag? */
 /* resource flag for y_0_top */
 struct drm_virtgpu_resource_create {
-       uint32_t target;
-       uint32_t format;
-       uint32_t bind;
-       uint32_t width;
-       uint32_t height;
-       uint32_t depth;
-       uint32_t array_size;
-       uint32_t last_level;
-       uint32_t nr_samples;
-       uint32_t flags;
-       uint32_t bo_handle; /* if this is set - recreate a new resource 
attached to this bo ? */
-       uint32_t res_handle;  /* returned by kernel */
-       uint32_t size;        /* validate transfer in the host */
-       uint32_t stride;      /* validate transfer in the host */
+       __u32 target;
+       __u32 format;
+       __u32 bind;
+       __u32 width;
+       __u32 height;
+       __u32 depth;
+       __u32 array_size;
+       __u32 last_level;
+       __u32 nr_samples;
+       __u32 flags;
+       __u32 bo_handle; /* if this is set - recreate a new resource attached 
to this bo ? */
+       __u32 res_handle;  /* returned by kernel */
+       __u32 size;        /* validate transfer in the host */
+       __u32 stride;      /* validate transfer in the host */
 };

 struct drm_virtgpu_resource_info {
-       uint32_t bo_handle;
-       uint32_t res_handle;
-       uint32_t size;
-       uint32_t stride;
+       __u32 bo_handle;
+       __u32 res_handle;
+       __u32 size;
+       __u32 stride;
 };

 struct drm_virtgpu_3d_box {
-       uint32_t x;
-       uint32_t y;
-       uint32_t z;
-       uint32_t w;
-       uint32_t h;
-       uint32_t d;
+       __u32 x;
+       __u32 y;
+       __u32 z;
+       __u32 w;
+       __u32 h;
+       __u32 d;
 };

 struct drm_virtgpu_3d_transfer_to_host {
-       uint32_t bo_handle;
+       __u32 bo_handle;
        struct drm_virtgpu_3d_box box;
-       uint32_t level;
-       uint32_t offset;
+       __u32 level;
+       __u32 offset;
 };

 struct drm_virtgpu_3d_transfer_from_host {
-       uint32_t bo_handle;
+       __u32 bo_handle;
        struct drm_virtgpu_3d_box box;
-       uint32_t level;
-       uint32_t offset;
+       __u32 level;
+       __u32 offset;
 };

 #define VIRTGPU_WAIT_NOWAIT 1 /* like it */
 struct drm_virtgpu_3d_wait {
-       uint32_t handle; /* 0 is an invalid handle */
-       uint32_t flags;
+       __u32 handle; /* 0 is an invalid handle */
+       __u32 flags;
 };

 struct drm_virtgpu_get_caps {
-       uint32_t cap_set_id;
-       uint32_t cap_set_ver;
-       uint64_t addr;
-       uint32_t size;
-       uint32_t pad;
+       __u32 cap_set_id;
+       __u32 cap_set_ver;
+       __u64 addr;
+       __u32 size;
+       __u32 pad;
 };

 #define DRM_IOCTL_VIRTGPU_MAP \
@@ -164,4 +167,8 @@ struct drm_virtgpu_get_caps {
        DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_GET_CAPS, \
        struct drm_virtgpu_get_caps)

+#if defined(__cplusplus)
+}
+#endif
+
 #endif
-- 
2.8.1

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