This was only used for atomic commit these days.  So instead just give
atomic it's own work-queue where we can do a block on each bo in turn.
Simplifies things a whole bunch and makes the 'struct fence' conversion
easier.

Signed-off-by: Rob Clark <robdclark at gmail.com>
---
 drivers/gpu/drm/msm/msm_atomic.c | 77 +++++++++++++++++-----------------------
 drivers/gpu/drm/msm/msm_drv.c    |  4 +++
 drivers/gpu/drm/msm/msm_drv.h    |  5 +--
 drivers/gpu/drm/msm/msm_fence.c  | 43 ----------------------
 drivers/gpu/drm/msm/msm_fence.h  | 16 ---------
 drivers/gpu/drm/msm/msm_gem.c    |  9 ++++-
 6 files changed, 47 insertions(+), 107 deletions(-)

diff --git a/drivers/gpu/drm/msm/msm_atomic.c b/drivers/gpu/drm/msm/msm_atomic.c
index 61f59db..7fc719d 100644
--- a/drivers/gpu/drm/msm/msm_atomic.c
+++ b/drivers/gpu/drm/msm/msm_atomic.c
@@ -18,18 +18,16 @@
 #include "msm_drv.h"
 #include "msm_kms.h"
 #include "msm_gem.h"
-#include "msm_gpu.h"   /* temporary */
 #include "msm_fence.h"

 struct msm_commit {
        struct drm_device *dev;
        struct drm_atomic_state *state;
-       uint32_t fence;
-       struct msm_fence_cb fence_cb;
+       struct work_struct work;
        uint32_t crtc_mask;
 };

-static void fence_cb(struct msm_fence_cb *cb);
+static void commit_worker(struct work_struct *work);

 /* block until specified crtcs are no longer pending update, and
  * atomically mark them as pending update
@@ -71,11 +69,7 @@ static struct msm_commit *commit_init(struct 
drm_atomic_state *state)
        c->dev = state->dev;
        c->state = state;

-       /* TODO we might need a way to indicate to run the cb on a
-        * different wq so wait_for_vblanks() doesn't block retiring
-        * bo's..
-        */
-       INIT_FENCE_CB(&c->fence_cb, fence_cb);
+       INIT_WORK(&c->work, commit_worker);

        return c;
 }
@@ -113,16 +107,39 @@ static void msm_atomic_wait_for_commit_done(struct 
drm_device *dev,
        }
 }

+static void wait_fences(struct msm_commit *c, bool async)
+{
+       int nplanes = c->dev->mode_config.num_total_plane;
+       ktime_t timeout = ktime_add_ms(ktime_get(), 1000);
+       int i;
+
+       for (i = 0; i < nplanes; i++) {
+               struct drm_plane *plane = c->state->planes[i];
+               struct drm_plane_state *new_state = c->state->plane_states[i];
+
+               if (!plane)
+                       continue;
+
+               if ((plane->state->fb != new_state->fb) && new_state->fb) {
+                       struct drm_gem_object *obj =
+                               msm_framebuffer_bo(new_state->fb, 0);
+                       msm_gem_cpu_sync(obj, MSM_PREP_READ, &timeout);
+               }
+       }
+}
+
 /* The (potentially) asynchronous part of the commit.  At this point
  * nothing can fail short of armageddon.
  */
-static void complete_commit(struct msm_commit *c)
+static void complete_commit(struct msm_commit *c, bool async)
 {
        struct drm_atomic_state *state = c->state;
        struct drm_device *dev = state->dev;
        struct msm_drm_private *priv = dev->dev_private;
        struct msm_kms *kms = priv->kms;

+       wait_fences(c, async);
+
        kms->funcs->prepare_commit(kms, state);

        drm_atomic_helper_commit_modeset_disables(dev, state);
@@ -155,17 +172,9 @@ static void complete_commit(struct msm_commit *c)
        commit_destroy(c);
 }

-static void fence_cb(struct msm_fence_cb *cb)
+static void commit_worker(struct work_struct *work)
 {
-       struct msm_commit *c =
-                       container_of(cb, struct msm_commit, fence_cb);
-       complete_commit(c);
-}
-
-static void add_fb(struct msm_commit *c, struct drm_framebuffer *fb)
-{
-       struct drm_gem_object *obj = msm_framebuffer_bo(fb, 0);
-       c->fence = max(c->fence, msm_gem_fence(to_msm_bo(obj), MSM_PREP_READ));
+       complete_commit(container_of(work, struct msm_commit, work), true);
 }

 int msm_atomic_check(struct drm_device *dev,
@@ -205,9 +214,7 @@ int msm_atomic_commit(struct drm_device *dev,
                struct drm_atomic_state *state, bool async)
 {
        struct msm_drm_private *priv = dev->dev_private;
-       int nplanes = dev->mode_config.num_total_plane;
        int ncrtcs = dev->mode_config.num_crtc;
-       ktime_t timeout;
        struct msm_commit *c;
        int i, ret;

@@ -232,20 +239,6 @@ int msm_atomic_commit(struct drm_device *dev,
        }

        /*
-        * Figure out what fence to wait for:
-        */
-       for (i = 0; i < nplanes; i++) {
-               struct drm_plane *plane = state->planes[i];
-               struct drm_plane_state *new_state = state->plane_states[i];
-
-               if (!plane)
-                       continue;
-
-               if ((plane->state->fb != new_state->fb) && new_state->fb)
-                       add_fb(c, new_state->fb);
-       }
-
-       /*
         * Wait for pending updates on any of the same crtc's and then
         * mark our set of crtc's as busy:
         */
@@ -279,18 +272,12 @@ int msm_atomic_commit(struct drm_device *dev,
         * current layout.
         */

-       if (async && priv->gpu) {
-               msm_queue_fence_cb(priv->gpu->fctx, &c->fence_cb, c->fence);
+       if (async) {
+               queue_work(priv->atomic_wq, &c->work);
                return 0;
        }

-       timeout = ktime_add_ms(ktime_get(), 1000);
-
-       /* uninterruptible wait */
-       if (priv->gpu)
-               msm_wait_fence(priv->gpu->fctx, c->fence, &timeout, false);
-
-       complete_commit(c);
+       complete_commit(c, false);

        return 0;

diff --git a/drivers/gpu/drm/msm/msm_drv.c b/drivers/gpu/drm/msm/msm_drv.c
index b623397..281f912 100644
--- a/drivers/gpu/drm/msm/msm_drv.c
+++ b/drivers/gpu/drm/msm/msm_drv.c
@@ -213,6 +213,9 @@ static int msm_unload(struct drm_device *dev)
        flush_workqueue(priv->wq);
        destroy_workqueue(priv->wq);

+       flush_workqueue(priv->atomic_wq);
+       destroy_workqueue(priv->atomic_wq);
+
        if (kms) {
                pm_runtime_disable(dev->dev);
                kms->funcs->destroy(kms);
@@ -339,6 +342,7 @@ static int msm_load(struct drm_device *dev, unsigned long 
flags)
        dev->dev_private = priv;

        priv->wq = alloc_ordered_workqueue("msm", 0);
+       priv->atomic_wq = alloc_ordered_workqueue("msm:atomic", 0);
        init_waitqueue_head(&priv->pending_crtcs_event);

        INIT_LIST_HEAD(&priv->inactive_list);
diff --git a/drivers/gpu/drm/msm/msm_drv.h b/drivers/gpu/drm/msm/msm_drv.h
index 3df747f..6194450 100644
--- a/drivers/gpu/drm/msm/msm_drv.h
+++ b/drivers/gpu/drm/msm/msm_drv.h
@@ -109,6 +109,7 @@ struct msm_drm_private {
        struct list_head inactive_list;

        struct workqueue_struct *wq;
+       struct workqueue_struct *atomic_wq;

        /* crtcs pending async atomic updates: */
        uint32_t pending_crtcs;
@@ -194,8 +195,8 @@ int msm_gem_queue_inactive_cb(struct drm_gem_object *obj,
 void msm_gem_move_to_active(struct drm_gem_object *obj,
                struct msm_gpu *gpu, bool write, uint32_t fence);
 void msm_gem_move_to_inactive(struct drm_gem_object *obj);
-int msm_gem_cpu_prep(struct drm_gem_object *obj, uint32_t op,
-               ktime_t *timeout);
+int msm_gem_cpu_sync(struct drm_gem_object *obj, uint32_t op, ktime_t 
*timeout);
+int msm_gem_cpu_prep(struct drm_gem_object *obj, uint32_t op, ktime_t 
*timeout);
 int msm_gem_cpu_fini(struct drm_gem_object *obj);
 void msm_gem_free_object(struct drm_gem_object *obj);
 int msm_gem_new_handle(struct drm_device *dev, struct drm_file *file,
diff --git a/drivers/gpu/drm/msm/msm_fence.c b/drivers/gpu/drm/msm/msm_fence.c
index f0ed6a6..088610c 100644
--- a/drivers/gpu/drm/msm/msm_fence.c
+++ b/drivers/gpu/drm/msm/msm_fence.c
@@ -33,7 +33,6 @@ msm_fence_context_alloc(struct drm_device *dev, const char 
*name)
        fctx->dev = dev;
        fctx->name = name;
        init_waitqueue_head(&fctx->event);
-       INIT_LIST_HEAD(&fctx->fence_cbs);

        return fctx;
 }
@@ -86,54 +85,12 @@ int msm_wait_fence(struct msm_fence_context *fctx, uint32_t 
fence,
        return ret;
 }

-int msm_queue_fence_cb(struct msm_fence_context *fctx,
-               struct msm_fence_cb *cb, uint32_t fence)
-{
-       struct msm_drm_private *priv = fctx->dev->dev_private;
-       int ret = 0;
-
-       mutex_lock(&fctx->dev->struct_mutex);
-       if (!list_empty(&cb->work.entry)) {
-               ret = -EINVAL;
-       } else if (fence > fctx->completed_fence) {
-               cb->fence = fence;
-               list_add_tail(&cb->work.entry, &fctx->fence_cbs);
-       } else {
-               queue_work(priv->wq, &cb->work);
-       }
-       mutex_unlock(&fctx->dev->struct_mutex);
-
-       return ret;
-}
-
 /* called from workqueue */
 void msm_update_fence(struct msm_fence_context *fctx, uint32_t fence)
 {
-       struct msm_drm_private *priv = fctx->dev->dev_private;
-
        mutex_lock(&fctx->dev->struct_mutex);
        fctx->completed_fence = max(fence, fctx->completed_fence);
-
-       while (!list_empty(&fctx->fence_cbs)) {
-               struct msm_fence_cb *cb;
-
-               cb = list_first_entry(&fctx->fence_cbs,
-                               struct msm_fence_cb, work.entry);
-
-               if (cb->fence > fctx->completed_fence)
-                       break;
-
-               list_del_init(&cb->work.entry);
-               queue_work(priv->wq, &cb->work);
-       }
-
        mutex_unlock(&fctx->dev->struct_mutex);

        wake_up_all(&fctx->event);
 }
-
-void __msm_fence_worker(struct work_struct *work)
-{
-       struct msm_fence_cb *cb = container_of(work, struct msm_fence_cb, work);
-       cb->func(cb);
-}
diff --git a/drivers/gpu/drm/msm/msm_fence.h b/drivers/gpu/drm/msm/msm_fence.h
index 3ed2098..2820781 100644
--- a/drivers/gpu/drm/msm/msm_fence.h
+++ b/drivers/gpu/drm/msm/msm_fence.h
@@ -27,28 +27,12 @@ struct msm_fence_context {
        uint32_t last_fence;          /* last assigned fence */
        uint32_t completed_fence;     /* last completed fence */
        wait_queue_head_t event;
-       /* callbacks deferred until bo is inactive: */
-       struct list_head fence_cbs;
 };

 struct msm_fence_context * msm_fence_context_alloc(struct drm_device *dev,
                const char *name);
 void msm_fence_context_free(struct msm_fence_context *fctx);

-/* callback from wq once fence has passed: */
-struct msm_fence_cb {
-       struct work_struct work;
-       uint32_t fence;
-       void (*func)(struct msm_fence_cb *cb);
-};
-
-void __msm_fence_worker(struct work_struct *work);
-
-#define INIT_FENCE_CB(_cb, _func)  do {                     \
-               INIT_WORK(&(_cb)->work, __msm_fence_worker); \
-               (_cb)->func = _func;                         \
-       } while (0)
-
 int msm_wait_fence(struct msm_fence_context *fctx, uint32_t fence,
                ktime_t *timeout, bool interruptible);
 int msm_queue_fence_cb(struct msm_fence_context *fctx,
diff --git a/drivers/gpu/drm/msm/msm_gem.c b/drivers/gpu/drm/msm/msm_gem.c
index 80bb6e2..1aabc41 100644
--- a/drivers/gpu/drm/msm/msm_gem.c
+++ b/drivers/gpu/drm/msm/msm_gem.c
@@ -451,7 +451,7 @@ void msm_gem_move_to_inactive(struct drm_gem_object *obj)
        list_add_tail(&msm_obj->mm_list, &priv->inactive_list);
 }

-int msm_gem_cpu_prep(struct drm_gem_object *obj, uint32_t op, ktime_t *timeout)
+int msm_gem_cpu_sync(struct drm_gem_object *obj, uint32_t op, ktime_t *timeout)
 {
        struct drm_device *dev = obj->dev;
        struct msm_drm_private *priv = dev->dev_private;
@@ -468,6 +468,13 @@ int msm_gem_cpu_prep(struct drm_gem_object *obj, uint32_t 
op, ktime_t *timeout)
                        ret = msm_wait_fence(priv->gpu->fctx, fence, timeout, 
true);
        }

+       return ret;
+}
+
+int msm_gem_cpu_prep(struct drm_gem_object *obj, uint32_t op, ktime_t *timeout)
+{
+       int ret = msm_gem_cpu_sync(obj, op, timeout);
+
        /* TODO cache maintenance */

        return ret;
-- 
2.5.0

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