https://bugs.freedesktop.org/show_bug.cgi?id=99158

--- Comment #5 from Christian König <deathsimple at vodafone.de> ---
Yeah and that actually makes sense, by using linear layout you also disable
DCC.

Does using R600_DEBUG=nodcc help as well?

Marek please take a look at the backtraces in the first post. It sounds like
one thread is getting the handle of a texture which results in a DCC
decompress.

Could it be that we have a race with that?

Regards,
Christian.

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