By failing to set the errno, we'd continue on to trying to set up the
RCL, and then oops on trying to dereference the tile_bo that binning
validation should have set up.

Reported-by: Ingo Molnar <[email protected]>
Signed-off-by: Eric Anholt <[email protected]>
Fixes: d5b1a78a772f ("drm/vc4: Add support for drawing 3D frames.")
---
 drivers/gpu/drm/vc4/vc4_gem.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index c5fe3554858e..ab3016982466 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -601,6 +601,7 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info 
*exec)
                                          sizeof(struct vc4_shader_state)) ||
            temp_size < exec_size) {
                DRM_ERROR("overflow in exec arguments\n");
+               ret = -EINVAL;
                goto fail;
        }
 
-- 
2.11.0

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