https://bugs.freedesktop.org/show_bug.cgi?id=100242

Michel Dänzer <mic...@daenzer.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |NOTOURBUG

--- Comment #5 from Michel Dänzer <mic...@daenzer.net> ---
(In reply to tnmailinglists from comment #3)
>    3.029 Couldn't create atlas bitmap (size 8192x8182), will try again
>    3.094 Created atlas bitmap 4096x4096

Looks like the game now gracefully handles the failure to allocate an 8192x8192
(= 256MB) atlas texture and falls back to a 4096x4096 one. The crash before was
probably a game bug.

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