--- Comment #2 from Gregor M√ľnch <> ---
Im using pre-compiled llvm binaries- thus I have no packages to try in between.
I know how to do a bisect with git but I somehow fail to do the same with svn.
Maybe solution is actually easy -if someone could guide me here I think I
provide a bisect result during this week.

I tried today with nir backend and here it is crashing right away on game start
(and even gives some output):
Unknown intrinsic: intrinsic store_shared (ssa_45, ssa_46) () (0, 1) /* base=0
*/ /* wrmask=x */
Unknown intrinsic: intrinsic store_shared (ssa_73, ssa_74) () (0, 1) /* base=0
*/ /* wrmask=x */
Unknown intrinsic: vec1 32 ssa_75 = intrinsic load_shared (ssa_46) () (0) /*
base=0 */
Unknown intrinsic: vec1 32 ssa_76 = intrinsic load_shared (ssa_74) () (0) /*
base=0 */
Zeile 167:  6992 Speicherzugriffsfehler  (Speicherabzug geschrieben)

It was previously working great with nir before.

Forgot to add:
OpenGL renderer string: AMD Radeon HD 7900 Series (TAHITI / DRM 3.25.0 /
4.15.0-2-amd-staging-drm-next-git, LLVM 7.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.1.0-devel

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