Bug ID: 105072
           Summary: Texture corruption covering screen
           Product: Mesa
           Version: 17.3
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/radeonsi
        QA Contact:

I tried to play "We need to go deeper" and the menu runs fine, but in game
there looks to be some sort of post effect which uses a corrupt texture.

I also get a similar problem in silent hunter III, so it is possibly the same
bug as this:

I run both of these games through wine. I tried "We need to go deeper" on a
Intel iGPU and it ran fine.

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