--- Comment #15 from Ilia Mirkin <imir...@alum.mit.edu> ---
You appear to be missing GL_ARB_texture_float, which in turn means you won't
get GL 3.0.
This happens when you haven't built mesa with --enable-texture-float, as you
were told earlier.
How sure are you that you've done this?
You are receiving this mail because:
You are the assignee for the bug.
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