On Mon, Apr 23, 2018 at 5:06 PM, John Stultz <john.stu...@linaro.org> wrote: > If the gl precompositor isn't being used, we cannot accept > every layer as a device composited layer. > > Thus this patch adds some extra logic in the validate function > to try to map layers to available device planes, falling back > to client side compositing if we run-out of planes. > > Credit to Rob Herring, who's work this single plane patch was > originally based on. > > Feedback or alternative ideas would be greatly appreciated! > > Cc: Marissa Wall <maris...@google.com> > Cc: Sean Paul <seanp...@google.com> > Cc: Dmitry Shmidt <dimitr...@google.com> > Cc: Robert Foss <robert.f...@collabora.com> > Cc: Matt Szczesiak <matt.szczes...@arm.com> > Cc: Liviu Dudau <liviu.du...@arm.com> > Cc: David Hanna <david.hann...@gmail.com> > Cc: Rob Herring <rob.herr...@linaro.org> > Cc: Alexandru-Cosmin Gheorghe <alexandru-cosmin.gheor...@arm.com> > Cc: Alistair Strachan <astrac...@google.com> > Signed-off-by: John Stultz <john.stu...@linaro.org> > Signed-off-by: John Stultz <john.stu...@linaro.org>
A patch so nice, I signed it off twice! :P Sorry, looks like I yanked and pasted one too many lines from the cc list. -john _______________________________________________ dri-devel mailing list dri-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/dri-devel