Bug ID: 106877
           Summary: The game Rise of the Tomb Raider lead to GPU hang when
                    I try in same place jump into the hole.
           Product: DRI
           Version: XOrg git
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: DRM/AMDgpu


$ inxi -bM
System:    Host: localhost.localdomain Kernel: 4.18.0-0.rc0.git2.1.fc29.x86_64
x86_64 bits: 64
           Desktop: Gnome 3.29.2 Distro: Fedora release 29 (Rawhide)
Machine:   Device: desktop System: Gigabyte product: Z87M-D3H serial: N/A
           Mobo: Gigabyte model: Z87M-D3H serial: N/A UEFI: American Megatrends
v: F11 date: 08/12/2014
Battery    hidpp__0: charge: N/A condition: NA/NA Wh
CPU:       Quad core Intel Core i7-4770 (-MT-MCP-) speed/max: 3754/3900 MHz
Graphics:  Card: Advanced Micro Devices [AMD/ATI] Vega 10 XT [Radeon RX Vega
           Display Server: wayland ( 12 ) drivers: modesetting,fbdev,vesa
Resolution: 3840x2160@59.98hz
           OpenGL: renderer: Radeon RX Vega (VEGA10, DRM 3.25.0,
4.18.0-0.rc0.git2.1.fc29.x86_64, LLVM 6.0.1)
           version: 4.5 Mesa 18.1.1
Network:   Card: Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet
Controller driver: r8169
Drives:    HDD Total Size: 16241.0GB (23.1% used)
Info:      Processes: 432 Uptime: 38 min Memory: 15013.4/32037.0MB Client:
Shell (bash) inxi: 2.3.56 

dmesg output:
[82950.961053] amdgpu 0000:07:00.0: [gfxhub] VMC page fault (src_id:0 ring:158
vmid:7 pasid:32784)
[82950.961070] amdgpu 0000:07:00.0:   at page 0x00001891990f0000 from 27
[82950.961075] amdgpu 0000:07:00.0: VM_L2_PROTECTION_FAULT_STATUS:0x0070113C
[82961.293312] [drm:amdgpu_job_timedout [amdgpu]] *ERROR* ring gfx timeout,
last signaled seq=8478374, last emitted seq=8478376
[82961.293347] [drm] No hardware hang detected. Did some blocks stall?

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