Boris Brezillon <[email protected]> writes:

> The HVS block is supposed to fill the pixelvalve FIFOs fast enough to
> meet the requested framerate. The problem is, the HVS and memory bus
> bandwidths are limited, and if we don't take these limitations into
> account we might end up with HVS underflow errors.
>
> This patch is trying to model the per-plane HVS and memory bus bandwidth
> consumption and take a decision at atomic_check() time whether the
> estimated load will fit in the HVS and membus budget.
>
> Note that we take an extra margin on the memory bus consumption to let
> the system run smoothly when other blocks are doing heavy use of the
> memory bus. Same goes for the HVS limit, except the margin is smaller in
> this case, since the HVS is not used by external components.
>
> Signed-off-by: Boris Brezillon <[email protected]>
> ---
> Changes in v2:
> - Remove an unused var in vc4_load_tracker_atomic_check()
> ---
>  drivers/gpu/drm/vc4/vc4_drv.c   |   1 +
>  drivers/gpu/drm/vc4/vc4_drv.h   |  11 ++++
>  drivers/gpu/drm/vc4/vc4_kms.c   | 103 +++++++++++++++++++++++++++++++-
>  drivers/gpu/drm/vc4/vc4_plane.c |  60 +++++++++++++++++++
>  4 files changed, 174 insertions(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/vc4/vc4_drv.c b/drivers/gpu/drm/vc4/vc4_drv.c
> index f6f5cd80c04d..7195a0bcceb3 100644
> --- a/drivers/gpu/drm/vc4/vc4_drv.c
> +++ b/drivers/gpu/drm/vc4/vc4_drv.c
> @@ -313,6 +313,7 @@ static void vc4_drm_unbind(struct device *dev)
>  
>       drm_mode_config_cleanup(drm);
>  
> +     drm_atomic_private_obj_fini(&vc4->load_tracker);
>       drm_atomic_private_obj_fini(&vc4->ctm_manager);
>  
>       drm_dev_put(drm);
> diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h
> index a6c67c65ffbc..11369da944b6 100644
> --- a/drivers/gpu/drm/vc4/vc4_drv.h
> +++ b/drivers/gpu/drm/vc4/vc4_drv.h
> @@ -200,6 +200,7 @@ struct vc4_dev {
>  
>       struct drm_modeset_lock ctm_state_lock;
>       struct drm_private_obj ctm_manager;
> +     struct drm_private_obj load_tracker;
>  };
>  
>  static inline struct vc4_dev *
> @@ -369,6 +370,16 @@ struct vc4_plane_state {
>        * to enable background color fill.
>        */
>       bool needs_bg_fill;
> +
> +     /* Load of this plane on the HVS block. The load is expressed in HVS
> +      * cycles/sec.
> +      */
> +     u64 hvs_load;
> +
> +     /* Memory bandwidth needed for this plane. This is expressed in
> +      * bytes/sec.
> +      */
> +     u64 membus_load;
>  };
>  
>  static inline struct vc4_plane_state *
> diff --git a/drivers/gpu/drm/vc4/vc4_kms.c b/drivers/gpu/drm/vc4/vc4_kms.c
> index 8e0183b1e8bb..b905a19c1470 100644
> --- a/drivers/gpu/drm/vc4/vc4_kms.c
> +++ b/drivers/gpu/drm/vc4/vc4_kms.c
> @@ -34,6 +34,18 @@ static struct vc4_ctm_state *to_vc4_ctm_state(struct 
> drm_private_state *priv)
>       return container_of(priv, struct vc4_ctm_state, base);
>  }
>  
> +struct vc4_load_tracker_state {
> +     struct drm_private_state base;
> +     u64 hvs_load;
> +     u64 membus_load;
> +};
> +
> +static struct vc4_load_tracker_state *
> +to_vc4_load_tracker_state(struct drm_private_state *priv)
> +{
> +     return container_of(priv, struct vc4_load_tracker_state, base);
> +}
> +
>  static struct vc4_ctm_state *vc4_get_ctm_state(struct drm_atomic_state 
> *state,
>                                              struct drm_private_obj *manager)
>  {
> @@ -383,6 +395,81 @@ vc4_ctm_atomic_check(struct drm_device *dev, struct 
> drm_atomic_state *state)
>       return 0;
>  }
>  
> +static int vc4_load_tracker_atomic_check(struct drm_atomic_state *state)
> +{
> +     struct drm_plane_state *old_plane_state, *new_plane_state;
> +     struct vc4_dev *vc4 = to_vc4_dev(state->dev);
> +     struct vc4_load_tracker_state *load_state;
> +     struct drm_private_state *priv_state;
> +     struct drm_plane *plane;
> +     int i;
> +
> +     priv_state = drm_atomic_get_private_obj_state(state,
> +                                                   &vc4->load_tracker);
> +     if (IS_ERR(priv_state))
> +             return PTR_ERR(priv_state);
> +
> +     load_state = to_vc4_load_tracker_state(priv_state);
> +     for_each_oldnew_plane_in_state(state, plane, old_plane_state,
> +                                    new_plane_state, i) {
> +             struct vc4_plane_state *vc4_plane_state;
> +
> +             if (old_plane_state->fb && old_plane_state->crtc) {
> +                     vc4_plane_state = to_vc4_plane_state(old_plane_state);
> +                     load_state->membus_load -= vc4_plane_state->membus_load;
> +                     load_state->hvs_load -= vc4_plane_state->hvs_load;
> +             }
> +
> +             if (new_plane_state->fb && new_plane_state->crtc) {
> +                     vc4_plane_state = to_vc4_plane_state(new_plane_state);
> +                     load_state->membus_load += vc4_plane_state->membus_load;
> +                     load_state->hvs_load += vc4_plane_state->hvs_load;
> +             }
> +     }
> +
> +     /* The abolsute limit is 2Gbyte/sec, but let's take a margin to let

"absolute"

> +      * the system work when other blocks are accessing the memory.
> +      */
> +     if (load_state->membus_load > SZ_1G + SZ_512M)
> +             return -ENOSPC;


> +     /* HVS clock is supposed to run @ 250Mhz, let's take a margin and
> +      * consider the maximum number of cycles is 240M.
> +      */
> +     if (load_state->hvs_load > 240000000ULL)
> +             return -ENOSPC;

Some day we should probably be using the HVS's actual clock from DT if
available instead of a hardcoded number here.  Good enough for now.

> +static void vc4_load_tracker_destroy_state(struct drm_private_obj *obj,
> +                                        struct drm_private_state *state)
> +{
> +     struct vc4_load_tracker_state *load_state;
> +
> +     load_state = to_vc4_load_tracker_state(state);
> +     kfree(load_state);
> +}

Optional: just kfree(state) for simplicity.

> +static void vc4_plane_calc_load(struct drm_plane_state *state)
> +{
> +     unsigned int hvs_load_shift, vrefresh, i;
> +     struct drm_framebuffer *fb = state->fb;
> +     struct vc4_plane_state *vc4_state;
> +     struct drm_crtc_state *crtc_state;
> +     unsigned int vscale_factor;
> +
> +     vc4_state = to_vc4_plane_state(state);
> +     crtc_state = drm_atomic_get_existing_crtc_state(state->state,
> +                                                     state->crtc);
> +     vrefresh = drm_mode_vrefresh(&crtc_state->adjusted_mode);
> +
> +     /* The HVS is able to process 2 pixels/cycle when scaling the source,
> +      * 4 pixels/cycle otherwise.
> +      * Alpha blending step seems to be pipelined and it's always operating
> +      * at 4 pixels/cycle, so the limiting aspect here seems to be the
> +      * scaler block.
> +      * HVS load is expressed in clk-cycles/sec (AKA Hz).
> +      */
> +     if (vc4_state->x_scaling[0] != VC4_SCALING_NONE ||
> +         vc4_state->x_scaling[1] != VC4_SCALING_NONE ||
> +         vc4_state->y_scaling[0] != VC4_SCALING_NONE ||
> +         vc4_state->y_scaling[1] != VC4_SCALING_NONE)
> +             hvs_load_shift = 1;
> +     else
> +             hvs_load_shift = 2;
> +
> +     vc4_state->membus_load = 0;
> +     vc4_state->hvs_load = 0;
> +     for (i = 0; i < fb->format->num_planes; i++) {
> +             unsigned long pixels_load;

I'm scared any time I see longs.  Do you want 32 or 64 bits here?

> +             /* Even if the bandwidth/plane required for a single frame is
> +              *
> +              * vc4_state->src_w[i] * vc4_state->src_h[i] * cpp * vrefresh
> +              *
> +              * when downscaling, we have to read more pixels per line in
> +              * the time frame reserved for a single line, so the bandwidth
> +              * demand can be punctually higher. To account for that, we
> +              * calculate the down-scaling factor and multiply the plane
> +              * load by this number. We're likely over-estimating the read
> +              * demand, but that's better than under-estimating it.
> +              */
> +             vscale_factor = DIV_ROUND_UP(vc4_state->src_h[i],
> +                                          vc4_state->crtc_h);
> +             pixels_load = vc4_state->src_w[i] * vc4_state->src_h[i] *
> +                           vscale_factor;

If we're upscaling (common for video, right?), aren't we under-counting
the cost?  You need to scale/colorspace-convert crtc_w * crtc_h at 2
pixels per cycle.

Overall, this is simpler than I expected it to be, and looks really
promising.  Thanks for working on it!

> +             vc4_state->membus_load += fb->format->cpp[i] * pixels_load;
> +             vc4_state->hvs_load += pixels_load;
> +     }
> +
> +     vc4_state->hvs_load *= vrefresh;
> +     vc4_state->hvs_load >>= hvs_load_shift;
> +     vc4_state->membus_load *= vrefresh;
> +}
> +

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