https://bugs.freedesktop.org/show_bug.cgi?id=109561
Bug ID: 109561
Summary: [regression, bisected] code re-factor causing games to
stutter or lock-up system
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: t_arc...@yahoo.com.au
QA Contact: dri-devel@lists.freedesktop.org
The following commit cause bad stuttering in the Batman Arkham City benchmark
(note when testing this game is 32bit). It also causes No Mans Sky to freeze my
system.
Link to No Mans Sky api trace below. Needs the following environment variables
set when running apitrace:
force_glsl_extensions_warn=true
allow_glsl_layout_qualifier_on_function_parameters=true
https://drive.google.com/open?id=1xFl7Uzfr75aODC0ljP8hC5OYRxgtuCan
commit e0f0d3675d462aad4ca30e4383a3530d46e6e85d
Author: Nicolai Hähnle <nicolai.haeh...@amd.com>
Date: Tue Sep 18 15:52:17 2018 +0200
radeonsi: factor si_query_buffer logic out of si_query_hw
This is a move towards using composition instead of inheritance for
different query types.
This change weakens out-of-memory error reporting somewhat, though this
should be acceptable since we didn't consistently report such errors in
the first place.
Reviewed-by: Marek Olšák <marek.ol...@amd.com>
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