Generated using make headers_install.

This brings in the in/out fence support for explicit
synchronization.

v2: don't use experimental kernel branch

Signed-off-by: Gurchetan Singh <gurchetansi...@chromium.org>
---
 include/drm/virtgpu_drm.h | 13 ++++++++++---
 1 file changed, 10 insertions(+), 3 deletions(-)

diff --git a/include/drm/virtgpu_drm.h b/include/drm/virtgpu_drm.h
index 9a781f06..f06a789f 100644
--- a/include/drm/virtgpu_drm.h
+++ b/include/drm/virtgpu_drm.h
@@ -47,6 +47,13 @@ extern "C" {
 #define DRM_VIRTGPU_WAIT     0x08
 #define DRM_VIRTGPU_GET_CAPS  0x09
 
+#define VIRTGPU_EXECBUF_FENCE_FD_IN    0x01
+#define VIRTGPU_EXECBUF_FENCE_FD_OUT   0x02
+#define VIRTGPU_EXECBUF_FLAGS  (\
+               VIRTGPU_EXECBUF_FENCE_FD_IN |\
+               VIRTGPU_EXECBUF_FENCE_FD_OUT |\
+               0)
+
 struct drm_virtgpu_map {
        __u64 offset; /* use for mmap system call */
        __u32 handle;
@@ -54,12 +61,12 @@ struct drm_virtgpu_map {
 };
 
 struct drm_virtgpu_execbuffer {
-       __u32           flags;          /* for future use */
+       __u32 flags;
        __u32 size;
        __u64 command; /* void* */
        __u64 bo_handles;
        __u32 num_bo_handles;
-       __u32 pad;
+       __s32 fence_fd; /* in/out fence fd (see 
VIRTGPU_EXECBUF_FENCE_FD_IN/OUT) */
 };
 
 #define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */
@@ -137,7 +144,7 @@ struct drm_virtgpu_get_caps {
        DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_MAP, struct drm_virtgpu_map)
 
 #define DRM_IOCTL_VIRTGPU_EXECBUFFER \
-       DRM_IOW(DRM_COMMAND_BASE + DRM_VIRTGPU_EXECBUFFER,\
+       DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_EXECBUFFER,\
                struct drm_virtgpu_execbuffer)
 
 #define DRM_IOCTL_VIRTGPU_GETPARAM \
-- 
2.20.1

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