Hi, On Tue, 2019-02-26 at 15:25 +0100, Maxime Ripard wrote: > The current code, since commit bb43d40d7c83 ("drm/sun4i: rgb: Validate the > clock rate"), perform some validation on the pixel clock to filter out the > EDID modes provided by monitors (through bridges) that we wouldn't be able > to reach. For the usual modes, we're able to generate a perfect clock rate, > so a strict check was enough. > > However, this had the side effect of preventing displays that would work > otherwise to operate properly, since we would pretty much never be able to > generate an exact rate for those displays, even though we would fall within > that panel tolerance. > > This was also shown to happen for unusual modes exposed through EDIDs, for > example on eDP panels. > > We can work around this by simplifying a bit the problem: no panels we've > encountered so far actually needed that check. All of them are tied to a > particular board when it is produced, and made to work with the Allwinner > BSP. That pretty much guarantees that we never have a pixel clock out of > reach. > > On the other hand, the EDIDs modes that needed to be validated have always > been exposed through bridges. > > Let's just use that metric to instead of validating all modes, only > validate modes when we have a bridge attached. It should be good enough for > now, while we still have room for improvements or refinements using the > display_timings structure for example for panels. > > We also add a tolerance for EDID-based modes instead of doing a strict > check. This tolerance is of 0.5% which is the one advertised in the VESA > DVT and CVT specs. If that needed to be extended in the future, we can add > a custom module parameter to relax it a bit. > > Fixes: bb43d40d7c83 ("drm/sun4i: rgb: Validate the clock rate") > Signed-off-by: Maxime Ripard <maxime.rip...@bootlin.com>
With the define fixed and given the comment below, this is: Reviewed-by: Paul Kocialkowski <paul.kocialkow...@bootlin.com> > --- > drivers/gpu/drm/sun4i/sun4i_rgb.c | 37 ++++++++++++++++++++++++++++++-- > 1 file changed, 35 insertions(+), 2 deletions(-) > > diff --git a/drivers/gpu/drm/sun4i/sun4i_rgb.c > b/drivers/gpu/drm/sun4i/sun4i_rgb.c > index 893b6e6d4d85..05beefe93989 100644 > --- a/drivers/gpu/drm/sun4i/sun4i_rgb.c > +++ b/drivers/gpu/drm/sun4i/sun4i_rgb.c > @@ -53,6 +53,14 @@ static int sun4i_rgb_get_modes(struct drm_connector > *connector) > return drm_panel_get_modes(rgb->panel); > } > > +/* > + * VESA DMT defines a tolerance of 0.5% on the pixel clock, while the > + * CVT spec reuses that tolerance in its examples, so it looks to be a > + * good default tolerance for the EDID-based modes. Define it to 5 per > + * mille to avoid floating point operations. > + */ > +DEFINE SUN4I_RGB_DOTCLOCK_TOLERANCE 5 It could be nice to have some kind of unit made explicit in the define. Maybe something like SUN4I_RGB_DOTCLOCK_TOLERANCE_PER_THOUSAND. That's just a suggestion, feel free to take it or leave it :) Cheers, Paul > + > static enum drm_mode_status sun4i_rgb_mode_valid(struct drm_encoder *crtc, > const struct drm_display_mode > *mode) > { > @@ -61,6 +69,7 @@ static enum drm_mode_status sun4i_rgb_mode_valid(struct > drm_encoder *crtc, > u32 hsync = mode->hsync_end - mode->hsync_start; > u32 vsync = mode->vsync_end - mode->vsync_start; > unsigned long long rate = mode->clock * 1000; > + unsigned long long lowest, highest; > unsigned long long rounded_rate; > > DRM_DEBUG_DRIVER("Validating modes...\n"); > @@ -93,15 +102,39 @@ static enum drm_mode_status sun4i_rgb_mode_valid(struct > drm_encoder *crtc, > > DRM_DEBUG_DRIVER("Vertical parameters OK\n"); > > + /* > + * TODO: We should use the struct display_timing if available > + * and / or trying to stretch the timings within that > + * tolerancy to take care of panels that we wouldn't be able > + * to have a exact match for. > + */ > + if (rgb->panel) { > + DRM_DEBUG_DRIVER("RGB panel used, skipping clock rate checks"); > + goto out; > + } > + > + /* > + * That shouldn't ever happen unless something is really wrong, but it > + * doesn't harm to check. > + */ > + if (!rgb->bridge) > + goto out; > + > tcon->dclk_min_div = 6; > tcon->dclk_max_div = 127; > rounded_rate = clk_round_rate(tcon->dclk, rate); > - if (rounded_rate < rate) > + > + lowest = rate * (1000 - SUN4I_RGB_DOTCLOCK_TOLERANCE); > + do_div(lowest, 1000); > + if (rounded_rate < lowest) > return MODE_CLOCK_LOW; > > - if (rounded_rate > rate) > + highest = rate * (1000 + SUN4I_RGB_DOTCLOCK_TOLERANCE); > + do_div(highest, 1000); > + if (rounded_rate > highest) > return MODE_CLOCK_HIGH; > > +out: > DRM_DEBUG_DRIVER("Clock rate OK\n"); > > return MODE_OK; -- Paul Kocialkowski, Bootlin Embedded Linux and kernel engineering https://bootlin.com _______________________________________________ dri-devel mailing list dri-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/dri-devel