On Mon, 2019-04-22 at 20:12 +0000, Deepak Singh Rawat wrote:
> Minor nits below, otherwise
> 
> Reviewed-by: Deepak Rawat <dra...@vmware.com>
> 
> On Fri, 2019-04-12 at 09:04 -0700, Thomas Hellstrom wrote:
> > Similar to write-coherent resources, make sure that from the user-
> > space
> > point of view, GPU rendered contents is automatically available for
> > reading by the CPU.
> > 
> > Signed-off-by: Thomas Hellstrom <thellst...@vmware.com>
> > ---
> > 
> > +   while (cur) {
> > +           struct vmw_resource *cur_res =
> > +                   container_of(cur, struct vmw_resource,
> > mob_node);
> > +
> > +           if (cur_res->backup_offset >= res_end) {
> > +                   cur = cur->rb_left;
> > +           } else if (cur_res->backup_offset + cur_res-
> > > backup_size <=
> > +                      res_start) {
> > +                   cur = cur->rb_right;
> > +           } else {
> > +                   found = cur_res;
> 
> I didn't looked into how RB tree works but do you need to break the
> loop when resource is found?


No, here we will continue looking for a resource with even lower
starting offset. I'll add a comment about that.

Thanks,
Thomas

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