Acked-by: Andrey Grodzovsky <andrey.grodzov...@amd.com>

Andrey

On 8/9/19 11:31 AM, Christian König wrote:
> The spsc_queue_peek function is accessing queue->head which belongs to
> the consumer thread and shouldn't be accessed by the producer
>
> This is fixing a rare race condition when destroying entities.
>
> Signed-off-by: Christian König <christian.koe...@amd.com>
> ---
>   drivers/gpu/drm/scheduler/sched_entity.c | 4 ++--
>   1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/drivers/gpu/drm/scheduler/sched_entity.c 
> b/drivers/gpu/drm/scheduler/sched_entity.c
> index 35ddbec1375a..671c90f34ede 100644
> --- a/drivers/gpu/drm/scheduler/sched_entity.c
> +++ b/drivers/gpu/drm/scheduler/sched_entity.c
> @@ -95,7 +95,7 @@ static bool drm_sched_entity_is_idle(struct 
> drm_sched_entity *entity)
>       rmb(); /* for list_empty to work without lock */
>   
>       if (list_empty(&entity->list) ||
> -         spsc_queue_peek(&entity->job_queue) == NULL)
> +         spsc_queue_count(&entity->job_queue) == 0)
>               return true;
>   
>       return false;
> @@ -281,7 +281,7 @@ void drm_sched_entity_fini(struct drm_sched_entity 
> *entity)
>       /* Consumption of existing IBs wasn't completed. Forcefully
>        * remove them here.
>        */
> -     if (spsc_queue_peek(&entity->job_queue)) {
> +     if (spsc_queue_count(&entity->job_queue)) {
>               if (sched) {
>                       /* Park the kernel for a moment to make sure it isn't 
> processing
>                        * our enity.
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