Since the flip done event will be sent in the flip_done_handler,
no need to add the event to the list and delay it for later.

v2: -Moved the async check above vblank_get as it
     was causing issues for PSR.

v3: -No need to wait for vblank to pass, as this wait was causing a
     16ms delay once every few flips.

v4: -Rebased.

v5: -Rebased.

v6: -Rebased.

v7: -No need of irq disable if we are not doing vblank evade. (Ville)

v8: -Rebased.

Signed-off-by: Karthik B S <karthik....@intel.com>
Signed-off-by: Vandita Kulkarni <vandita.kulka...@intel.com>
---
 drivers/gpu/drm/i915/display/intel_sprite.c | 6 ++++++
 1 file changed, 6 insertions(+)

diff --git a/drivers/gpu/drm/i915/display/intel_sprite.c 
b/drivers/gpu/drm/i915/display/intel_sprite.c
index 5ac0dbf0e03d..f0c89418d2e1 100644
--- a/drivers/gpu/drm/i915/display/intel_sprite.c
+++ b/drivers/gpu/drm/i915/display/intel_sprite.c
@@ -93,6 +93,9 @@ void intel_pipe_update_start(const struct intel_crtc_state 
*new_crtc_state)
        DEFINE_WAIT(wait);
        u32 psr_status;
 
+       if (new_crtc_state->uapi.async_flip)
+               return;
+
        vblank_start = adjusted_mode->crtc_vblank_start;
        if (adjusted_mode->flags & DRM_MODE_FLAG_INTERLACE)
                vblank_start = DIV_ROUND_UP(vblank_start, 2);
@@ -202,6 +205,9 @@ void intel_pipe_update_end(struct intel_crtc_state 
*new_crtc_state)
 
        trace_intel_pipe_update_end(crtc, end_vbl_count, scanline_end);
 
+       if (new_crtc_state->uapi.async_flip)
+               return;
+
        /* We're still in the vblank-evade critical section, this can't race.
         * Would be slightly nice to just grab the vblank count and arm the
         * event outside of the critical section - the spinlock might spin for a
-- 
2.22.0

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