On Thu, 24 Jun 2021 10:23:51 +0100
Steven Price <steven.pr...@arm.com> wrote:

> >  static void panfrost_job_handle_irq(struct panfrost_device *pfdev, u32 
> > status)
> >  {
> > -   int j;
> > +   struct panfrost_job *done[NUM_JOB_SLOTS][2] = {};
> > +   struct panfrost_job *failed[NUM_JOB_SLOTS] = {};
> > +   u32 js_state, js_events = 0;
> > +   unsigned int i, j;
> >  
> > -   dev_dbg(pfdev->dev, "jobslot irq status=%x\n", status);
> > +   while (status) {
> > +           for (j = 0; j < NUM_JOB_SLOTS; j++) {
> > +                   if (status & JOB_INT_MASK_DONE(j)) {
> > +                           if (done[j][0]) {
> > +                                   done[j][1] = 
> > panfrost_dequeue_job(pfdev, j);
> > +                                   WARN_ON(!done[j][1]);
> > +                           } else {
> > +                                   done[j][0] = 
> > panfrost_dequeue_job(pfdev, j);
> > +                                   WARN_ON(!done[j][0]);  
> 
> NIT: I'd be tempted to move this WARN_ON into panfrost_dequeue_job() as
> it's relevant for any call to the function.

Makes sense. I'll move those WARN_ON()s.

> 
> > +                           }
> > +                   }
> >  
> > -   for (j = 0; status; j++) {
> > -           u32 mask = MK_JS_MASK(j);
> > +                   if (status & JOB_INT_MASK_ERR(j)) {
> > +                           /* Cancel the next submission. Will be submitted
> > +                            * after we're done handling this failure if
> > +                            * there's no reset pending.
> > +                            */
> > +                           job_write(pfdev, JS_COMMAND_NEXT(j), 
> > JS_COMMAND_NOP);
> > +                           failed[j] = panfrost_dequeue_job(pfdev, j);
> > +                   }
> > +           }
> >  
> > -           if (!(status & mask))
> > +           /* JS_STATE is sampled when JOB_INT_CLEAR is written.
> > +            * For each BIT(slot) or BIT(slot + 16) bit written to
> > +            * JOB_INT_CLEAR, the corresponding bits in JS_STATE
> > +            * (BIT(slot) and BIT(slot + 16)) are updated, but this
> > +            * is racy. If we only have one job done at the time we
> > +            * read JOB_INT_RAWSTAT but the second job fails before we
> > +            * clear the status, we end up with a status containing
> > +            * only the DONE bit and consider both jobs as DONE since
> > +            * JS_STATE reports both NEXT and CURRENT as inactive.
> > +            * To prevent that, let's repeat this clear+read steps
> > +            * until status is 0.
> > +            */
> > +           job_write(pfdev, JOB_INT_CLEAR, status);
> > +           js_state = job_read(pfdev, JOB_INT_JS_STATE);  
> 
> This seems a bit dodgy. The spec says that JOB_INT_JS_STATE[1] is
> updated only for the job slots which have bits set in the JOB_INT_CLEAR.
> So there's potentially two problems:
> 
>  * The spec makes no gaurentee about the values of the bits for other
> slots. But we're not masking off those bits.
> 
>  * If we loop (e.g. because the other slot finishes while handling the
> first interrupt) then we may lose the state for the first slot.
> 
> I'm not sure what the actual hardware returns in the bits which are
> unrelated to the previous JOB_INT_CLEAR - kbase is careful only to
> consider the bits relating to the slot it's currently dealing with.

Hm, I see. How about something like that?

        struct panfrost_job *done[NUM_JOB_SLOTS][2] = {};
        struct panfrost_job *failed[NUM_JOB_SLOTS] = {};
        u32 js_state = 0, js_events = 0;
        unsigned int i, j;

        while (status) {
                u32 js_state_mask = 0;

                for (j = 0; j < NUM_JOB_SLOTS; j++) {
                        if (status & MK_JS_MASK(j))
                                js_state_mask |= MK_JS_MASK(j);

                        if (status & JOB_INT_MASK_DONE(j)) {
                                if (done[j][0]) {
                                        done[j][1] = 
panfrost_dequeue_job(pfdev, j);
                                        WARN_ON(!done[j][1]);
                                } else {
                                        done[j][0] = 
panfrost_dequeue_job(pfdev, j);
                                        WARN_ON(!done[j][0]);
                                }
                        }

                        if (status & JOB_INT_MASK_ERR(j)) {
                                /* Cancel the next submission. Will be submitted
                                 * after we're done handling this failure if
                                 * there's no reset pending.
                                 */
                                job_write(pfdev, JS_COMMAND_NEXT(j), 
JS_COMMAND_NOP);
                                failed[j] = panfrost_dequeue_job(pfdev, j);
                        }
                }

                /* JS_STATE is sampled when JOB_INT_CLEAR is written.
                 * For each BIT(slot) or BIT(slot + 16) bit written to
                 * JOB_INT_CLEAR, the corresponding bits in JS_STATE
                 * (BIT(slot) and BIT(slot + 16)) are updated, but this
                 * is racy. If we only have one job done at the time we
                 * read JOB_INT_RAWSTAT but the second job fails before we
                 * clear the status, we end up with a status containing
                 * only the DONE bit and consider both jobs as DONE since
                 * JS_STATE reports both NEXT and CURRENT as inactive.
                 * To prevent that, let's repeat this clear+read steps
                 * until status is 0.
                 */
                job_write(pfdev, JOB_INT_CLEAR, status);
                js_state &= ~js_state_mask;
                js_state |= job_read(pfdev, JOB_INT_JS_STATE) & js_state_mask;
                js_events |= status;
                status = job_read(pfdev, JOB_INT_RAWSTAT);
        }


> 
> [1] Actually JOB_IRQ_JS_STATE - I sometimes think we should rename to
> match the spec, I keep searching the docs for the wrong name ;)

I can add a patch doing that :-).

> >  
> > -           status &= ~mask;
> > +   for (j = 0; j < NUM_JOB_SLOTS; j++) {
> > +           if (!(js_events & MK_JS_MASK(j)))
> > +                   continue;
> > +
> > +           if (!failed[j] || !pfdev->jobs[j][0])
> > +                   continue;
> > +
> > +           if (pfdev->jobs[j][0]->jc == 0) {
> > +                   /* The job was cancelled, signal the fence now */
> > +                   struct panfrost_job *canceled = 
> > panfrost_dequeue_job(pfdev, j);
> > +
> > +                   panfrost_mmu_as_put(pfdev, canceled->file_priv->mmu);
> > +                   panfrost_devfreq_record_idle(&pfdev->pfdevfreq);
> > +
> > +                   dma_fence_set_error(canceled->done_fence, -ECANCELED);
> > +                   dma_fence_signal_locked(canceled->done_fence);
> > +                   pm_runtime_put_autosuspend(pfdev->dev);
> > +           } else if (!atomic_read(&pfdev->reset.pending)) {
> > +                   /* Resume the job we stopped if no reset is pending */
> > +                   job_write(pfdev, JS_COMMAND_NEXT(j), JS_COMMAND_START); 
> >  
> 
> If I'm following correctly this is resubmitting a soft-stopped job. But
> I haven't seen where the new JC pointer is written.

Not exactly. It's submitting a job that was queued but not started.
When we see a fault, we write NOP to COMMAND_NEXT so the next job is
not started when the interrupt is cleared. And here we're just
requeuing it.

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