From: Thierry Reding <tred...@nvidia.com>

Instead of referencing the tegra_plane_funcs struct directly, use each
plane's vtable instead. This makes it more future-proof in case any of
the planes ever use a different set of functions.

Signed-off-by: Thierry Reding <tred...@nvidia.com>
---
 drivers/gpu/drm/tegra/dc.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/tegra/dc.c b/drivers/gpu/drm/tegra/dc.c
index 16c7aabb94d3..2025b18d2f63 100644
--- a/drivers/gpu/drm/tegra/dc.c
+++ b/drivers/gpu/drm/tegra/dc.c
@@ -1267,9 +1267,9 @@ static struct drm_plane *tegra_dc_add_planes(struct 
drm_device *drm,
                        err = PTR_ERR(planes[i]);
 
                        while (i--)
-                               tegra_plane_funcs.destroy(planes[i]);
+                               planes[i]->funcs->destroy(planes[i]);
 
-                       tegra_plane_funcs.destroy(primary);
+                       primary->funcs->destroy(primary);
                        return ERR_PTR(err);
                }
        }
-- 
2.33.0

Reply via email to