fb_set_var requires we hold the fb_info lock. Or at least this now
matches what the ioctl does ...

Note that ps3fb and sh_mobile_lcdcfb are busted in different ways here,
but I will not fix them up.

Also in practice this isn't a big deal, because really variable fbdev
state is actually protected by console_lock (because fbcon just
doesn't bother with lock_fb_info() at all), and lock_fb_info
protecting anything is really just a neat lie. But that's a much
bigger fish to fry.

Acked-by: Sam Ravnborg <s...@ravnborg.org>
Signed-off-by: Daniel Vetter <daniel.vet...@intel.com>
Cc: Helge Deller <del...@gmx.de>
Cc: Daniel Vetter <dan...@ffwll.ch>
Cc: Qing Wang <wangq...@vivo.com>
Cc: Sam Ravnborg <s...@ravnborg.org>
---
 drivers/video/fbdev/core/fbsysfs.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/drivers/video/fbdev/core/fbsysfs.c 
b/drivers/video/fbdev/core/fbsysfs.c
index 26892940c213..8c1ee9ecec3d 100644
--- a/drivers/video/fbdev/core/fbsysfs.c
+++ b/drivers/video/fbdev/core/fbsysfs.c
@@ -91,9 +91,11 @@ static int activate(struct fb_info *fb_info, struct 
fb_var_screeninfo *var)
 
        var->activate |= FB_ACTIVATE_FORCE;
        console_lock();
+       lock_fb_info(fb_info);
        err = fb_set_var(fb_info, var);
        if (!err)
                fbcon_update_vcs(fb_info, var->activate & FB_ACTIVATE_ALL);
+       unlock_fb_info(fb_info);
        console_unlock();
        if (err)
                return err;
-- 
2.34.1

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