On 24/03/2022 10:30, Thierry Reding wrote:
From: Thierry Reding <tred...@nvidia.com>

Buffer mappings used in job submissions are usually small and not
rapidly reused as opposed to framebuffers (which are usually large and
rapidly reused, for example when page-flipping between double-buffered
framebuffers). Avoid going through the mapping cache for these buffers
since the cache would also lead to leaks if nobody is ever releasing
the cache's last reference. For DRM/KMS these last references are
dropped when the framebuffers are removed and therefore no longer
needed.

While at it, also add a note about the need to explicitly remove the
final reference to the mapping in the cache.

Signed-off-by: Thierry Reding <tred...@nvidia.com>


I have tested this and verified that it is working well.

Reviewed-by: Jon Hunter <jonath...@nvidia.com>
Tested-by: Jon Hunter <jonath...@nvidia.com>

Thanks
Jon

--
nvpublic

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