Having a limit of 64 DRM devices is not good enough for modern world
where we have multi-GPU servers, SR-IOV virtual functions and virtual
devices used for testing.
Let's utilize full minor range for DRM devices.
To avoid regressing the existing userspace, we're still maintaining the
numbering scheme where 0-63 is used for primary, 64-127 is reserved
(formerly for control) and 128-191 is used for render.
For minors >= 192, we're allocating minors dynamically on a first-come,
first-served basis.

Signed-off-by: Michał Winiarski <michal.winiar...@intel.com>
---
 drivers/gpu/drm/drm_drv.c | 8 ++++++++
 1 file changed, 8 insertions(+)

diff --git a/drivers/gpu/drm/drm_drv.c b/drivers/gpu/drm/drm_drv.c
index 8214a0b1ab7f..9432b1619602 100644
--- a/drivers/gpu/drm/drm_drv.c
+++ b/drivers/gpu/drm/drm_drv.c
@@ -122,6 +122,12 @@ static int drm_minor_alloc(struct drm_device *dev, 
unsigned int type)
        minor->type = type;
        minor->dev = dev;
 
+       /*
+        * DRM used to support 64 devices, for backwards compatibility we need 
to maintain the
+        * minor allocation scheme where minors 0-63 are primary nodes, 64-127 
are control nodes,
+        * and 128-191 are render nodes.
+        * After reaching the limit, we're allocating minors dynamically - 
first-come, first-serve.
+        */
        idr_preload(GFP_KERNEL);
        spin_lock_irqsave(&drm_minor_lock, flags);
        r = idr_alloc(&drm_minors_idr,
@@ -129,6 +135,8 @@ static int drm_minor_alloc(struct drm_device *dev, unsigned 
int type)
                      64 * type,
                      64 * (type + 1),
                      GFP_NOWAIT);
+       if (r == -ENOSPC)
+               r = idr_alloc(&drm_minors_idr, NULL, 192, 1 << MINORBITS, 
GFP_NOWAIT);
        spin_unlock_irqrestore(&drm_minor_lock, flags);
        idr_preload_end();
 
-- 
2.37.3

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