Set up generic fbdev emulation, to enable support for the Linux console.

Use 16 as the preferred depth, as that is a good compromise between
colorfulness and resource utilization, and the default of the fbdev
driver.

Suggested-by: Laurent Pinchart <laurent.pinchart+rene...@ideasonboard.com>
Signed-off-by: Geert Uytterhoeven <geert+rene...@glider.be>
Reviewed-by: Thomas Zimmermann <tzimmerm...@suse.de>
Reviewed-by: Laurent Pinchart <laurent.pinch...@ideasonboard.com>
---
v2:
  - Add Reviewed-by.
---
 drivers/gpu/drm/shmobile/shmob_drm_drv.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/drivers/gpu/drm/shmobile/shmob_drm_drv.c 
b/drivers/gpu/drm/shmobile/shmob_drm_drv.c
index faacfee24763b1d4..30493ce874192e3e 100644
--- a/drivers/gpu/drm/shmobile/shmob_drm_drv.c
+++ b/drivers/gpu/drm/shmobile/shmob_drm_drv.c
@@ -16,6 +16,7 @@
 #include <linux/slab.h>
 
 #include <drm/drm_drv.h>
+#include <drm/drm_fbdev_generic.h>
 #include <drm/drm_gem_dma_helper.h>
 #include <drm/drm_module.h>
 #include <drm/drm_probe_helper.h>
@@ -271,6 +272,8 @@ static int shmob_drm_probe(struct platform_device *pdev)
        if (ret < 0)
                goto err_irq_uninstall;
 
+       drm_fbdev_generic_setup(ddev, 16);
+
        return 0;
 
 err_irq_uninstall:
-- 
2.34.1

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