Use devm_platform_ioremap_resource() to simplify code.

Signed-off-by: Yangtao Li <frank...@vivo.com>
---
 drivers/gpu/drm/aspeed/aspeed_gfx_drv.c | 4 +---
 1 file changed, 1 insertion(+), 3 deletions(-)

diff --git a/drivers/gpu/drm/aspeed/aspeed_gfx_drv.c 
b/drivers/gpu/drm/aspeed/aspeed_gfx_drv.c
index c8c7f8215155..d681248f098c 100644
--- a/drivers/gpu/drm/aspeed/aspeed_gfx_drv.c
+++ b/drivers/gpu/drm/aspeed/aspeed_gfx_drv.c
@@ -144,11 +144,9 @@ static int aspeed_gfx_load(struct drm_device *drm)
        struct device_node *np = pdev->dev.of_node;
        const struct aspeed_gfx_config *config;
        const struct of_device_id *match;
-       struct resource *res;
        int ret;
 
-       res = platform_get_resource(pdev, IORESOURCE_MEM, 0);
-       priv->base = devm_ioremap_resource(drm->dev, res);
+       priv->base = devm_platform_ioremap_resource(pdev, 0);
        if (IS_ERR(priv->base))
                return PTR_ERR(priv->base);
 
-- 
2.39.0

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