On 14/09/2023 23:38, Adrián Larumbe wrote:
> The current implementation will try to pick the highest available size
> display unit as soon as the BO size exceeds that of the previous
> multiplier. That can lead to loss of precision in contexts of low memory
> usage.
> 
> The new selection criteria try to preserve precision, whilst also
> increasing the display unit selection threshold to render more accurate
> values.
> 
> Signed-off-by: Adrián Larumbe <adrian.laru...@collabora.com>

I have to admit I find it odd to be "pretty printing" this value in the
first place. But this is clearly an improvement.

Reviewed-by: Steven Price <steven.pr...@arm.com>

> ---
>  drivers/gpu/drm/drm_file.c | 5 ++++-
>  1 file changed, 4 insertions(+), 1 deletion(-)
> 
> diff --git a/drivers/gpu/drm/drm_file.c b/drivers/gpu/drm/drm_file.c
> index 762965e3d503..34cfa128ffe5 100644
> --- a/drivers/gpu/drm/drm_file.c
> +++ b/drivers/gpu/drm/drm_file.c
> @@ -872,6 +872,8 @@ void drm_send_event(struct drm_device *dev, struct 
> drm_pending_event *e)
>  }
>  EXPORT_SYMBOL(drm_send_event);
>  
> +#define UPPER_UNIT_THRESHOLD 100
> +
>  static void print_size(struct drm_printer *p, const char *stat,
>                      const char *region, u64 sz)
>  {
> @@ -879,7 +881,8 @@ static void print_size(struct drm_printer *p, const char 
> *stat,
>       unsigned u;
>  
>       for (u = 0; u < ARRAY_SIZE(units) - 1; u++) {
> -             if (sz < SZ_1K)
> +             if ((sz & (SZ_1K - 1)) &&
> +                 sz < UPPER_UNIT_THRESHOLD * SZ_1K)
>                       break;
>               sz = div_u64(sz, SZ_1K);
>       }

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