On 2023-10-26 00:12, Matthew Brost wrote:
> Rather than call free_job and run_job in same work item have a dedicated
> work item for each. This aligns with the design and intended use of work
> queues.
> 
> v2:
>    - Test for DMA_FENCE_FLAG_TIMESTAMP_BIT before setting
>      timestamp in free_job() work item (Danilo)
> v3:
>   - Drop forward dec of drm_sched_select_entity (Boris)
>   - Return in drm_sched_run_job_work if entity NULL (Boris)
> v4:
>   - Replace dequeue with peek and invert logic (Luben)
>   - Wrap to 100 lines (Luben)
>   - Update comments for *_queue / *_queue_if_ready functions (Luben)
> v5:
>   - Drop peek argument, blindly blindly reinit idle (Luben)
>   - s/drm_sched_free_job_queue_if_ready/drm_sched_free_job_queue_if_done 
> (Luben)
>   - Update work_run_job & work_free_job kernel doc (Luben)
> 
> Signed-off-by: Matthew Brost <matthew.br...@intel.com>
> ---
>  drivers/gpu/drm/scheduler/sched_main.c | 241 +++++++++++++++----------
>  include/drm/gpu_scheduler.h            |   8 +-
>  2 files changed, 151 insertions(+), 98 deletions(-)
> 
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c 
> b/drivers/gpu/drm/scheduler/sched_main.c
> index b22157e920d4..3d89420d4ffb 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -257,12 +257,89 @@ drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq)
>  
>  /**
>   * drm_sched_run_job_queue - enqueue scheduler submission
> + * drm_sched_run_job_queue - enqueue run-job work
>   * @sched: scheduler instance
>   */
>  static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched)
>  {
>       if (!READ_ONCE(sched->pause_submit))
> -             queue_work(sched->submit_wq, &sched->work_submit);
> +             queue_work(sched->submit_wq, &sched->work_run_job);
> +}
> +
> +/**
> + * drm_sched_can_queue -- Can we queue more to the hardware?
> + * @sched: scheduler instance
> + *
> + * Return true if we can push more jobs to the hw, otherwise false.
> + */
> +static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched)
> +{
> +     return atomic_read(&sched->hw_rq_count) <
> +             sched->hw_submission_limit;
> +}
> +
> +/**
> + * drm_sched_select_entity - Select next entity to process
> + *
> + * @sched: scheduler instance
> + *
> + * Returns the entity to process or NULL if none are found.
> + */
> +static struct drm_sched_entity *
> +drm_sched_select_entity(struct drm_gpu_scheduler *sched)
> +{
> +     struct drm_sched_entity *entity;
> +     int i;
> +
> +     if (!drm_sched_can_queue(sched))
> +             return NULL;
> +
> +     /* Kernel run queue has higher priority than normal run queue*/
> +     for (i = sched->num_rqs - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
> +             entity = drm_sched_policy == DRM_SCHED_POLICY_FIFO ?
> +                     drm_sched_rq_select_entity_fifo(sched->sched_rq[i]) :
> +                     drm_sched_rq_select_entity_rr(sched->sched_rq[i]);
> +             if (entity)
> +                     break;
> +     }
> +
> +     return entity;
> +}
> +

Could you please rewrite the patch so as to not do the unnecessary move
of the drm_sched_select_entity(). This function has no changes in it,
and this move a few lines up only creates noise, when doing "git blame"
and similar data-mining.

So, just rewrite the patch without moving unchanged code up/down, so
that only the essential differences are shown by git-diff(1). This makes
it easy to review, easy to do data-mining down the road, and so on.

The rest of the patch looks good.

Thanks!

Regards,
Luben

> +/**
> + * drm_sched_run_job_queue_if_ready - enqueue run-job work if ready
> + * @sched: scheduler instance
> + */
> +static void drm_sched_run_job_queue_if_ready(struct drm_gpu_scheduler *sched)
> +{
> +     if (drm_sched_select_entity(sched))
> +             drm_sched_run_job_queue(sched);
> +}
> +
> +/**
> + * drm_sched_free_job_queue - enqueue free-job work
> + * @sched: scheduler instance
> + */
> +static void drm_sched_free_job_queue(struct drm_gpu_scheduler *sched)
> +{
> +     if (!READ_ONCE(sched->pause_submit))
> +             queue_work(sched->submit_wq, &sched->work_free_job);
> +}
> +
> +/**
> + * drm_sched_free_job_queue_if_done - enqueue free-job work if ready
> + * @sched: scheduler instance
> + */
> +static void drm_sched_free_job_queue_if_done(struct drm_gpu_scheduler *sched)
> +{
> +     struct drm_sched_job *job;
> +
> +     spin_lock(&sched->job_list_lock);
> +     job = list_first_entry_or_null(&sched->pending_list,
> +                                    struct drm_sched_job, list);
> +     if (job && dma_fence_is_signaled(&job->s_fence->finished))
> +             drm_sched_free_job_queue(sched);
> +     spin_unlock(&sched->job_list_lock);
>  }
>  
>  /**
> @@ -284,7 +361,7 @@ static void drm_sched_job_done(struct drm_sched_job 
> *s_job, int result)
>       dma_fence_get(&s_fence->finished);
>       drm_sched_fence_finished(s_fence, result);
>       dma_fence_put(&s_fence->finished);
> -     drm_sched_run_job_queue(sched);
> +     drm_sched_free_job_queue(sched);
>  }
>  
>  /**
> @@ -550,7 +627,7 @@ void drm_sched_start(struct drm_gpu_scheduler *sched, 
> bool full_recovery)
>                               drm_sched_job_done(s_job, fence->error);
>                       else if (r)
>                               DRM_DEV_ERROR(sched->dev, "fence add callback 
> failed (%d)\n",
> -                                       r);
> +                                           r);
>               } else
>                       drm_sched_job_done(s_job, -ECANCELED);
>       }
> @@ -862,18 +939,6 @@ void drm_sched_job_cleanup(struct drm_sched_job *job)
>  }
>  EXPORT_SYMBOL(drm_sched_job_cleanup);
>  
> -/**
> - * drm_sched_can_queue -- Can we queue more to the hardware?
> - * @sched: scheduler instance
> - *
> - * Return true if we can push more jobs to the hw, otherwise false.
> - */
> -static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched)
> -{
> -     return atomic_read(&sched->hw_rq_count) <
> -             sched->hw_submission_limit;
> -}
> -
>  /**
>   * drm_sched_wakeup_if_can_queue - Wake up the scheduler
>   * @sched: scheduler instance
> @@ -886,34 +951,6 @@ void drm_sched_wakeup_if_can_queue(struct 
> drm_gpu_scheduler *sched)
>               drm_sched_run_job_queue(sched);
>  }
>  
> -/**
> - * drm_sched_select_entity - Select next entity to process
> - *
> - * @sched: scheduler instance
> - *
> - * Returns the entity to process or NULL if none are found.
> - */
> -static struct drm_sched_entity *
> -drm_sched_select_entity(struct drm_gpu_scheduler *sched)
> -{
> -     struct drm_sched_entity *entity;
> -     int i;
> -
> -     if (!drm_sched_can_queue(sched))
> -             return NULL;
> -
> -     /* Kernel run queue has higher priority than normal run queue*/
> -     for (i = sched->num_rqs - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
> -             entity = drm_sched_policy == DRM_SCHED_POLICY_FIFO ?
> -                     drm_sched_rq_select_entity_fifo(sched->sched_rq[i]) :
> -                     drm_sched_rq_select_entity_rr(sched->sched_rq[i]);
> -             if (entity)
> -                     break;
> -     }
> -
> -     return entity;
> -}
> -
>  /**
>   * drm_sched_get_cleanup_job - fetch the next finished job to be destroyed
>   *
> @@ -943,8 +980,10 @@ drm_sched_get_cleanup_job(struct drm_gpu_scheduler 
> *sched)
>                                               typeof(*next), list);
>  
>               if (next) {
> -                     next->s_fence->scheduled.timestamp =
> -                             dma_fence_timestamp(&job->s_fence->finished);
> +                     if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT,
> +                                  &next->s_fence->scheduled.flags))
> +                             next->s_fence->scheduled.timestamp =
> +                                     
> dma_fence_timestamp(&job->s_fence->finished);
>                       /* start TO timer for next job */
>                       drm_sched_start_timeout(sched);
>               }
> @@ -994,74 +1033,83 @@ drm_sched_pick_best(struct drm_gpu_scheduler 
> **sched_list,
>  EXPORT_SYMBOL(drm_sched_pick_best);
>  
>  /**
> - * drm_sched_main - main scheduler thread
> + * drm_sched_free_job_work - worker to call free_job
>   *
> - * @param: scheduler instance
> + * @w: free job work
>   */
> -static void drm_sched_main(struct work_struct *w)
> +static void drm_sched_free_job_work(struct work_struct *w)
>  {
>       struct drm_gpu_scheduler *sched =
> -             container_of(w, struct drm_gpu_scheduler, work_submit);
> -     struct drm_sched_entity *entity;
> +             container_of(w, struct drm_gpu_scheduler, work_free_job);
>       struct drm_sched_job *cleanup_job;
> -     int r;
>  
>       if (READ_ONCE(sched->pause_submit))
>               return;
>  
>       cleanup_job = drm_sched_get_cleanup_job(sched);
> -     entity = drm_sched_select_entity(sched);
> -
> -     if (!entity && !cleanup_job)
> -             return; /* No more work */
> -
> -     if (cleanup_job)
> +     if (cleanup_job) {
>               sched->ops->free_job(cleanup_job);
>  
> -     if (entity) {
> -             struct dma_fence *fence;
> -             struct drm_sched_fence *s_fence;
> -             struct drm_sched_job *sched_job;
> -
> -             sched_job = drm_sched_entity_pop_job(entity);
> -             if (!sched_job) {
> -                     complete_all(&entity->entity_idle);
> -                     if (!cleanup_job)
> -                             return; /* No more work */
> -                     goto again;
> -             }
> +             drm_sched_free_job_queue_if_done(sched);
> +             drm_sched_run_job_queue_if_ready(sched);
> +     }
> +}
>  
> -             s_fence = sched_job->s_fence;
> +/**
> + * drm_sched_run_job_work - worker to call run_job
> + *
> + * @w: run job work
> + */
> +static void drm_sched_run_job_work(struct work_struct *w)
> +{
> +     struct drm_gpu_scheduler *sched =
> +             container_of(w, struct drm_gpu_scheduler, work_run_job);
> +     struct drm_sched_entity *entity;
> +     struct dma_fence *fence;
> +     struct drm_sched_fence *s_fence;
> +     struct drm_sched_job *sched_job;
> +     int r;
>  
> -             atomic_inc(&sched->hw_rq_count);
> -             drm_sched_job_begin(sched_job);
> +     if (READ_ONCE(sched->pause_submit))
> +             return;
>  
> -             trace_drm_run_job(sched_job, entity);
> -             fence = sched->ops->run_job(sched_job);
> +     entity = drm_sched_select_entity(sched);
> +     if (!entity)
> +             return;
> +
> +     sched_job = drm_sched_entity_pop_job(entity);
> +     if (!sched_job) {
>               complete_all(&entity->entity_idle);
> -             drm_sched_fence_scheduled(s_fence, fence);
> +             return; /* No more work */
> +     }
>  
> -             if (!IS_ERR_OR_NULL(fence)) {
> -                     /* Drop for original kref_init of the fence */
> -                     dma_fence_put(fence);
> +     s_fence = sched_job->s_fence;
>  
> -                     r = dma_fence_add_callback(fence, &sched_job->cb,
> -                                                drm_sched_job_done_cb);
> -                     if (r == -ENOENT)
> -                             drm_sched_job_done(sched_job, fence->error);
> -                     else if (r)
> -                             DRM_DEV_ERROR(sched->dev, "fence add callback 
> failed (%d)\n",
> -                                       r);
> -             } else {
> -                     drm_sched_job_done(sched_job, IS_ERR(fence) ?
> -                                        PTR_ERR(fence) : 0);
> -             }
> +     atomic_inc(&sched->hw_rq_count);
> +     drm_sched_job_begin(sched_job);
>  
> -             wake_up(&sched->job_scheduled);
> +     trace_drm_run_job(sched_job, entity);
> +     fence = sched->ops->run_job(sched_job);
> +     complete_all(&entity->entity_idle);
> +     drm_sched_fence_scheduled(s_fence, fence);
> +
> +     if (!IS_ERR_OR_NULL(fence)) {
> +             /* Drop for original kref_init of the fence */
> +             dma_fence_put(fence);
> +
> +             r = dma_fence_add_callback(fence, &sched_job->cb,
> +                                        drm_sched_job_done_cb);
> +             if (r == -ENOENT)
> +                     drm_sched_job_done(sched_job, fence->error);
> +             else if (r)
> +                     DRM_DEV_ERROR(sched->dev, "fence add callback failed 
> (%d)\n", r);
> +     } else {
> +             drm_sched_job_done(sched_job, IS_ERR(fence) ?
> +                                PTR_ERR(fence) : 0);
>       }
>  
> -again:
> -     drm_sched_run_job_queue(sched);
> +     wake_up(&sched->job_scheduled);
> +     drm_sched_run_job_queue_if_ready(sched);
>  }
>  
>  /**
> @@ -1146,7 +1194,8 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
>       spin_lock_init(&sched->job_list_lock);
>       atomic_set(&sched->hw_rq_count, 0);
>       INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
> -     INIT_WORK(&sched->work_submit, drm_sched_main);
> +     INIT_WORK(&sched->work_run_job, drm_sched_run_job_work);
> +     INIT_WORK(&sched->work_free_job, drm_sched_free_job_work);
>       atomic_set(&sched->_score, 0);
>       atomic64_set(&sched->job_id_count, 0);
>       sched->pause_submit = false;
> @@ -1273,7 +1322,8 @@ EXPORT_SYMBOL(drm_sched_wqueue_ready);
>  void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched)
>  {
>       WRITE_ONCE(sched->pause_submit, true);
> -     cancel_work_sync(&sched->work_submit);
> +     cancel_work_sync(&sched->work_run_job);
> +     cancel_work_sync(&sched->work_free_job);
>  }
>  EXPORT_SYMBOL(drm_sched_wqueue_stop);
>  
> @@ -1285,6 +1335,7 @@ EXPORT_SYMBOL(drm_sched_wqueue_stop);
>  void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched)
>  {
>       WRITE_ONCE(sched->pause_submit, false);
> -     queue_work(sched->submit_wq, &sched->work_submit);
> +     queue_work(sched->submit_wq, &sched->work_run_job);
> +     queue_work(sched->submit_wq, &sched->work_free_job);
>  }
>  EXPORT_SYMBOL(drm_sched_wqueue_start);
> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> index 1d52b8bbb06c..37749f561866 100644
> --- a/include/drm/gpu_scheduler.h
> +++ b/include/drm/gpu_scheduler.h
> @@ -480,9 +480,10 @@ struct drm_sched_backend_ops {
>   *                 finished.
>   * @hw_rq_count: the number of jobs currently in the hardware queue.
>   * @job_id_count: used to assign unique id to the each job.
> - * @submit_wq: workqueue used to queue @work_submit
> + * @submit_wq: workqueue used to queue @work_run_job and @work_free_job
>   * @timeout_wq: workqueue used to queue @work_tdr
> - * @work_submit: schedules jobs and cleans up entities
> + * @work_run_job: work which calls run_job op of each scheduler.
> + * @work_free_job: work which calls free_job op of each scheduler.
>   * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the
>   *            timeout interval is over.
>   * @pending_list: the list of jobs which are currently in the job queue.
> @@ -511,7 +512,8 @@ struct drm_gpu_scheduler {
>       atomic64_t                      job_id_count;
>       struct workqueue_struct         *submit_wq;
>       struct workqueue_struct         *timeout_wq;
> -     struct work_struct              work_submit;
> +     struct work_struct              work_run_job;
> +     struct work_struct              work_free_job;
>       struct delayed_work             work_tdr;
>       struct list_head                pending_list;
>       spinlock_t                      job_list_lock;

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