On Fri, 13 Oct 2023, Ville Syrjala <[email protected]> wrote:
> From: Ville Syrjälä <[email protected]>
>
> The current LUT rounding is generating weird results. Adjust
> it to follow the OpenGL int<->float conversion rules.

Reviewed-by: Jani Nikula <[email protected]>

>
> Ville Syrjälä (4):
>   drm: Fix color LUT rounding
>   drm/i915: Adjust LUT rounding rules
>   drm/i915: s/clamp()/min()/ in i965_lut_11p6_max_pack()
>   drm/i915: Fix glk+ degamma LUT conversions
>
>  drivers/gpu/drm/i915/display/intel_color.c | 70 +++++++++++-----------
>  include/drm/drm_color_mgmt.h               | 18 +++---
>  2 files changed, 42 insertions(+), 46 deletions(-)

-- 
Jani Nikula, Intel

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