From: Jakob Bornecrantz <ja...@vmware.com>

The unpause codepath uses vmw_overlay_update() so we must
unset the paused status.

Signed-off-by: Jakob Bornecrantz <jakob at vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom at vmware.com>
---
 drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c 
b/drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c
index 5b6eabe..e4c1b98 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c
@@ -358,6 +358,8 @@ static int vmw_overlay_update_stream(struct vmw_private 
*dev_priv,
        if (stream->buf != buf)
                stream->buf = vmw_dmabuf_reference(buf);
        stream->saved = *arg;
+       /* stream is no longer stopped/paused */
+       stream->paused = false;

        return 0;
 }
-- 
1.6.2.5

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