Hi Michel,

Michel D?nzer schrieb:
> Note that the DRM APIs are intended for use by userspace components of
> graphics drivers / API libraries, not applications directly. MythTV
> shouldn't use the DRM directly for synchronization but rather use GLX
> synchronization APIs.

Hm, ok... AFAIK MythTV tries several sync mechanisms with DRM being
preferred. I tried with OpenGL syncing but the issue remains.

> If you have dynamic PM enabled, does disabling that help?

No I don't have that enabled.

Any other ideas?

Thanks
Marius

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