On Mon, May 12, 2025 at 02:49:55PM +0200, Philipp Stanner wrote: > On Fri, 2025-04-25 at 11:20 +0100, Tvrtko Ursulin wrote: > > Currently the job free work item will lock sched->job_list_lock first > > time > > to see if there are any jobs, free a single job, and then lock again > > to > > decide whether to re-queue itself if there are more finished jobs. > > > > Since drm_sched_get_finished_job() already looks at the second job in > > the > > queue we can simply add the signaled check and have it return the > > presence > > of more jobs to free to the caller. That way the work item does not > > have > > to lock the list again and repeat the signaled check. > > Are you convinced that this is worth it? > > I'm torn. It's rare that one returns a status through a boolean by > reference. >
I'd say no to this (mirco optimization) and to freeing / running more than job per worker invocation. The later was rejected in original work queue conversion. Matt > > Independently from that, this is a candidate which certainly can be > branched out from this series, to make the series completely about the > new scheduling policy, not general other improvements. > > > P. > > > > > Signed-off-by: Tvrtko Ursulin <tvrtko.ursu...@igalia.com> > > Cc: Christian König <christian.koe...@amd.com> > > Cc: Danilo Krummrich <d...@kernel.org> > > Cc: Matthew Brost <matthew.br...@intel.com> > > Cc: Philipp Stanner <pha...@kernel.org> > > --- > > drivers/gpu/drm/scheduler/sched_main.c | 39 +++++++++++------------- > > -- > > 1 file changed, 16 insertions(+), 23 deletions(-) > > > > diff --git a/drivers/gpu/drm/scheduler/sched_main.c > > b/drivers/gpu/drm/scheduler/sched_main.c > > index 86e40157b09b..a45b02fd2af3 100644 > > --- a/drivers/gpu/drm/scheduler/sched_main.c > > +++ b/drivers/gpu/drm/scheduler/sched_main.c > > @@ -365,22 +365,6 @@ static void __drm_sched_run_free_queue(struct > > drm_gpu_scheduler *sched) > > queue_work(sched->submit_wq, &sched->work_free_job); > > } > > > > -/** > > - * drm_sched_run_free_queue - enqueue free-job work if ready > > - * @sched: scheduler instance > > - */ > > -static void drm_sched_run_free_queue(struct drm_gpu_scheduler > > *sched) > > -{ > > - struct drm_sched_job *job; > > - > > - spin_lock(&sched->job_list_lock); > > - job = list_first_entry_or_null(&sched->pending_list, > > - struct drm_sched_job, list); > > - if (job && dma_fence_is_signaled(&job->s_fence->finished)) > > - __drm_sched_run_free_queue(sched); > > - spin_unlock(&sched->job_list_lock); > > -} > > - > > /** > > * drm_sched_job_done - complete a job > > * @s_job: pointer to the job which is done > > @@ -1097,12 +1081,13 @@ drm_sched_select_entity(struct > > drm_gpu_scheduler *sched) > > * drm_sched_get_finished_job - fetch the next finished job to be > > destroyed > > * > > * @sched: scheduler instance > > + * @have_more: are there more finished jobs on the list > > * > > * Returns the next finished job from the pending list (if there is > > one) > > * ready for it to be destroyed. > > */ > > static struct drm_sched_job * > > -drm_sched_get_finished_job(struct drm_gpu_scheduler *sched) > > +drm_sched_get_finished_job(struct drm_gpu_scheduler *sched, bool > > *have_more) > > { > > struct drm_sched_job *job, *next; > > > > @@ -1110,22 +1095,27 @@ drm_sched_get_finished_job(struct > > drm_gpu_scheduler *sched) > > > > job = list_first_entry_or_null(&sched->pending_list, > > struct drm_sched_job, list); > > - > > if (job && dma_fence_is_signaled(&job->s_fence->finished)) { > > /* remove job from pending_list */ > > list_del_init(&job->list); > > > > /* cancel this job's TO timer */ > > cancel_delayed_work(&sched->work_tdr); > > - /* make the scheduled timestamp more accurate */ > > + > > + *have_more = false; > > next = list_first_entry_or_null(&sched- > > >pending_list, > > typeof(*next), > > list); > > - > > if (next) { > > + /* make the scheduled timestamp more > > accurate */ > > if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT, > > &next->s_fence- > > >scheduled.flags)) > > next->s_fence->scheduled.timestamp = > > dma_fence_timestamp(&job- > > >s_fence->finished); > > + > > + if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, > > + &next->s_fence- > > >finished.flags)) > > + *have_more = true; > > + > > /* start TO timer for next job */ > > drm_sched_start_timeout(sched); > > } > > @@ -1184,12 +1174,15 @@ static void drm_sched_free_job_work(struct > > work_struct *w) > > struct drm_gpu_scheduler *sched = > > container_of(w, struct drm_gpu_scheduler, > > work_free_job); > > struct drm_sched_job *job; > > + bool have_more; > > > > - job = drm_sched_get_finished_job(sched); > > - if (job) > > + job = drm_sched_get_finished_job(sched, &have_more); > > + if (job) { > > sched->ops->free_job(job); > > + if (have_more) > > + __drm_sched_run_free_queue(sched); > > + } > > > > - drm_sched_run_free_queue(sched); > > drm_sched_run_job_queue(sched); > > } > > >