Hello,

On Wed, 2025-05-14 at 09:59 -0700, Rob Clark wrote:
> From: Rob Clark <robdcl...@chromium.org>
> 
> Similar to the existing credit limit mechanism, but applying to jobs
> enqueued to the scheduler but not yet run.
> 
> The use case is to put an upper bound on preallocated, and
> potentially
> unneeded, pgtable pages.  When this limit is exceeded, pushing new
> jobs
> will block until the count drops below the limit.

the commit message doesn't make clear why that's needed within the
scheduler.

>From what I understand from the cover letter, this is a (rare?) Vulkan
feature. And as important as Vulkan is, it's the drivers that implement
support for it. I don't see why the scheduler is a blocker.

All the knowledge about when to stop pushing into the entity is in the
driver, and the scheduler obtains all the knowledge about that from the
driver anyways.

So you could do

if (my_vulkan_condition())
   drm_sched_entity_push_job();

couldn't you?

> 
> Signed-off-by: Rob Clark <robdcl...@chromium.org>
> ---
>  drivers/gpu/drm/scheduler/sched_entity.c | 16 ++++++++++++++--
>  drivers/gpu/drm/scheduler/sched_main.c   |  3 +++
>  include/drm/gpu_scheduler.h              | 13 ++++++++++++-
>  3 files changed, 29 insertions(+), 3 deletions(-)
> 
> diff --git a/drivers/gpu/drm/scheduler/sched_entity.c
> b/drivers/gpu/drm/scheduler/sched_entity.c
> index dc0e60d2c14b..c5f688362a34 100644
> --- a/drivers/gpu/drm/scheduler/sched_entity.c
> +++ b/drivers/gpu/drm/scheduler/sched_entity.c
> @@ -580,11 +580,21 @@ void drm_sched_entity_select_rq(struct
> drm_sched_entity *entity)
>   * under common lock for the struct drm_sched_entity that was set up
> for
>   * @sched_job in drm_sched_job_init().
>   */
> -void drm_sched_entity_push_job(struct drm_sched_job *sched_job)
> +int drm_sched_entity_push_job(struct drm_sched_job *sched_job)

Return code would need to be documented in the docstring, too. If we'd
go for that solution.

>  {
>       struct drm_sched_entity *entity = sched_job->entity;
> +     struct drm_gpu_scheduler *sched = sched_job->sched;
>       bool first;
>       ktime_t submit_ts;
> +     int ret;
> +
> +     ret = wait_event_interruptible(
> +                     sched->job_scheduled,
> +                     atomic_read(&sched->enqueue_credit_count) <=
> +                     sched->enqueue_credit_limit);

This very significantly changes the function's semantics. This function
is used in a great many drivers, and here it would be transformed into
a function that can block.

>From what I see below those credits are to be optional. But even if, it
needs to be clearly documented when a function can block.

> +     if (ret)
> +             return ret;
> +     atomic_add(sched_job->enqueue_credits, &sched-
> >enqueue_credit_count);
>  
>       trace_drm_sched_job(sched_job, entity);
>       atomic_inc(entity->rq->sched->score);
> @@ -609,7 +619,7 @@ void drm_sched_entity_push_job(struct
> drm_sched_job *sched_job)
>                       spin_unlock(&entity->lock);
>  
>                       DRM_ERROR("Trying to push to a killed
> entity\n");
> -                     return;
> +                     return -EINVAL;
>               }
>  
>               rq = entity->rq;
> @@ -626,5 +636,7 @@ void drm_sched_entity_push_job(struct
> drm_sched_job *sched_job)
>  
>               drm_sched_wakeup(sched);
>       }
> +
> +     return 0;
>  }
>  EXPORT_SYMBOL(drm_sched_entity_push_job);
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c
> b/drivers/gpu/drm/scheduler/sched_main.c
> index 9412bffa8c74..1102cca69cb4 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -1217,6 +1217,7 @@ static void drm_sched_run_job_work(struct
> work_struct *w)
>  
>       trace_drm_run_job(sched_job, entity);
>       fence = sched->ops->run_job(sched_job);
> +     atomic_sub(sched_job->enqueue_credits, &sched-
> >enqueue_credit_count);
>       complete_all(&entity->entity_idle);
>       drm_sched_fence_scheduled(s_fence, fence);
>  
> @@ -1253,6 +1254,7 @@ int drm_sched_init(struct drm_gpu_scheduler
> *sched, const struct drm_sched_init_
>  
>       sched->ops = args->ops;
>       sched->credit_limit = args->credit_limit;
> +     sched->enqueue_credit_limit = args->enqueue_credit_limit;
>       sched->name = args->name;
>       sched->timeout = args->timeout;
>       sched->hang_limit = args->hang_limit;
> @@ -1308,6 +1310,7 @@ int drm_sched_init(struct drm_gpu_scheduler
> *sched, const struct drm_sched_init_
>       INIT_LIST_HEAD(&sched->pending_list);
>       spin_lock_init(&sched->job_list_lock);
>       atomic_set(&sched->credit_count, 0);
> +     atomic_set(&sched->enqueue_credit_count, 0);
>       INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
>       INIT_WORK(&sched->work_run_job, drm_sched_run_job_work);
>       INIT_WORK(&sched->work_free_job, drm_sched_free_job_work);
> diff --git a/include/drm/gpu_scheduler.h
> b/include/drm/gpu_scheduler.h
> index da64232c989d..d830ffe083f1 100644
> --- a/include/drm/gpu_scheduler.h
> +++ b/include/drm/gpu_scheduler.h
> @@ -329,6 +329,7 @@ struct drm_sched_fence *to_drm_sched_fence(struct
> dma_fence *f);
>   * @s_fence: contains the fences for the scheduling of job.
>   * @finish_cb: the callback for the finished fence.
>   * @credits: the number of credits this job contributes to the
> scheduler
> + * @enqueue_credits: the number of enqueue credits this job
> contributes
>   * @work: Helper to reschedule job kill to different context.
>   * @id: a unique id assigned to each job scheduled on the scheduler.
>   * @karma: increment on every hang caused by this job. If this
> exceeds the hang
> @@ -366,6 +367,7 @@ struct drm_sched_job {
>  
>       enum drm_sched_priority         s_priority;
>       u32                             credits;
> +     u32                             enqueue_credits;

What's the policy of setting this?

drm_sched_job_init() and drm_sched_job_arm() are responsible for
initializing jobs.

>       /** @last_dependency: tracks @dependencies as they signal */
>       unsigned int                    last_dependency;
>       atomic_t                        karma;
> @@ -485,6 +487,10 @@ struct drm_sched_backend_ops {
>   * @ops: backend operations provided by the driver.
>   * @credit_limit: the credit limit of this scheduler
>   * @credit_count: the current credit count of this scheduler
> + * @enqueue_credit_limit: the credit limit of jobs pushed to
> scheduler and not
> + *                        yet run
> + * @enqueue_credit_count: the current crdit count of jobs pushed to
> scheduler
> + *                        but not yet run
>   * @timeout: the time after which a job is removed from the
> scheduler.
>   * @name: name of the ring for which this scheduler is being used.
>   * @num_rqs: Number of run-queues. This is at most
> DRM_SCHED_PRIORITY_COUNT,
> @@ -518,6 +524,8 @@ struct drm_gpu_scheduler {
>       const struct drm_sched_backend_ops      *ops;
>       u32                             credit_limit;
>       atomic_t                        credit_count;
> +     u32                             enqueue_credit_limit;
> +     atomic_t                        enqueue_credit_count;
>       long                            timeout;
>       const char                      *name;
>       u32                             num_rqs;
> @@ -550,6 +558,8 @@ struct drm_gpu_scheduler {
>   * @num_rqs: Number of run-queues. This may be at most
> DRM_SCHED_PRIORITY_COUNT,
>   *        as there's usually one run-queue per priority, but may
> be less.
>   * @credit_limit: the number of credits this scheduler can hold from
> all jobs
> + * @enqueue_credit_limit: the number of credits that can be enqueued
> before
> + *                        drm_sched_entity_push_job() blocks

Is it optional or not? Can it be deactivated?

It seems to me that it is optional, and so far only used in msm. If
there are no other parties in need for that mechanism, the right place
to have this feature probably is msm, which has all the knowledge about
when to block already.


Regards
P.


>   * @hang_limit: number of times to allow a job to hang before
> dropping it.
>   *           This mechanism is DEPRECATED. Set it to 0.
>   * @timeout: timeout value in jiffies for submitted jobs.
> @@ -564,6 +574,7 @@ struct drm_sched_init_args {
>       struct workqueue_struct *timeout_wq;
>       u32 num_rqs;
>       u32 credit_limit;
> +     u32 enqueue_credit_limit;
>       unsigned int hang_limit;
>       long timeout;
>       atomic_t *score;
> @@ -600,7 +611,7 @@ int drm_sched_job_init(struct drm_sched_job *job,
>                      struct drm_sched_entity *entity,
>                      u32 credits, void *owner);
>  void drm_sched_job_arm(struct drm_sched_job *job);
> -void drm_sched_entity_push_job(struct drm_sched_job *sched_job);
> +int drm_sched_entity_push_job(struct drm_sched_job *sched_job);
>  int drm_sched_job_add_dependency(struct drm_sched_job *job,
>                                struct dma_fence *fence);
>  int drm_sched_job_add_syncobj_dependency(struct drm_sched_job *job,

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