On Thu, Jun 12, 2025 at 01:00:12PM -0700, John Hubbard wrote: > On 6/12/25 8:07 AM, Boqun Feng wrote: > > On Thu, Jun 12, 2025 at 11:01:32PM +0900, Alexandre Courbot wrote: > ... > >> + #[inline(always)] > >> + pub const fn align_down(self, value: $t) -> $t { > > > > I'm late to party, but could we instead implement: > > > > pub const fn round_down<i32>(value: i32, shift: i32) -> i32 { > > value & !((1 << shift) - 1) > > } > > > > pub const fn round_up<i32>(value: i32, shift: i32) -> i32 { > > let mask = (1 << shift) - 1; > > value.wrapping_add(mask) & !mask > > } > > Just a naming concern here. > > The function name, and the "shift" argument is extremely odd there. > And that's because it is re-inventing the concept of align_down() > and align_up(), but with a misleading name and a hard to understand > "shift" argument. > > If you are "rounding" to a power of two, that's normally called > alignment, at least in kernel code. And if you are rounding to the > nearest...integer, for example, that's rounding. > > But "rounding" with a "shift" argument? That's a little too > creative! :) >
Oh, sorry, I should have mentioned where I got these names, see round_up() and round_down() in include/linux/math.h. But no objection to find a better name for "shift". Regards, Boqun > > > > ? It's much harder to pass an invalid alignment with this. > > Hopefully we can address argument validation without blowing up > the usual naming conventions. > > > thanks, > -- > John Hubbard >