Hi
Am 27.06.25 um 10:08 schrieb Krzysztof Kozlowski:
On Mon, Jun 23, 2025 at 08:44:45AM +0200, Luca Weiss wrote:
Document the interconnects property which is a list of interconnect
paths that is used by the framebuffer and therefore needs to be kept
alive when the framebuffer is being used.
Acked-by: Thomas Zimmermann <tzimmerm...@suse.de>
Signed-off-by: Luca Weiss <luca.we...@fairphone.com>
---
Documentation/devicetree/bindings/display/simple-framebuffer.yaml | 3 +++
1 file changed, 3 insertions(+)
diff --git a/Documentation/devicetree/bindings/display/simple-framebuffer.yaml
b/Documentation/devicetree/bindings/display/simple-framebuffer.yaml
index
296500f9da05e296dbbeec50ba5186b6b30aaffc..f0fa0ef23d91043dfb2b220c654b80e2e80850cd
100644
--- a/Documentation/devicetree/bindings/display/simple-framebuffer.yaml
+++ b/Documentation/devicetree/bindings/display/simple-framebuffer.yaml
@@ -79,6 +79,9 @@ properties:
power-domains:
description: List of power domains used by the framebuffer.
+ interconnects:
+ description: List of interconnect paths used by the framebuffer.
+
maxItems: 1, or this is not a simple FB anymore. Anything which needs
some sort of resources in unknown way is not simple anymore. You need
device specific bindings.
In this context, 'simple' means that this device cannot change display
modes or do graphics acceleration. The hardware itself is not
necessarily simple. As Javier pointed out, it's initialized by firmware
on the actual hardware. Think of 'VGA-for-ARM'. We need these resources
to keep the display working.
Best regards
Thomas
Best regards,
Krzysztof
--
--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Frankenstrasse 146, 90461 Nuernberg, Germany
GF: Ivo Totev, Andrew Myers, Andrew McDonald, Boudien Moerman
HRB 36809 (AG Nuernberg)