Use drm_for_each_bridge_in_chain_scoped() instead of drm_for_each_bridge_in_chain() to ensure the bridge being looped on is refcounted.
Signed-off-by: Luca Ceresoli <luca.ceres...@bootlin.com> --- drivers/gpu/drm/drm_atomic.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/drivers/gpu/drm/drm_atomic.c b/drivers/gpu/drm/drm_atomic.c index cd15cf52f0c9144711da5879da57884674aea9e4..ed5359a71f7e2cd8fa52b993e62ee65f8fed4537 100644 --- a/drivers/gpu/drm/drm_atomic.c +++ b/drivers/gpu/drm/drm_atomic.c @@ -1308,7 +1308,6 @@ drm_atomic_add_encoder_bridges(struct drm_atomic_state *state, struct drm_encoder *encoder) { struct drm_bridge_state *bridge_state; - struct drm_bridge *bridge; if (!encoder) return 0; @@ -1317,7 +1316,7 @@ drm_atomic_add_encoder_bridges(struct drm_atomic_state *state, "Adding all bridges for [encoder:%d:%s] to %p\n", encoder->base.id, encoder->name, state); - drm_for_each_bridge_in_chain(encoder, bridge) { + drm_for_each_bridge_in_chain_scoped(encoder, bridge) { /* Skip bridges that don't implement the atomic state hooks. */ if (!bridge->funcs->atomic_duplicate_state) continue; -- 2.50.1