Use drm_for_each_bridge_in_chain_scoped() instead of
drm_for_each_bridge_in_chain() to ensure the bridge being looped on is
refcounted.

Signed-off-by: Luca Ceresoli <luca.ceres...@bootlin.com>
---
 drivers/gpu/drm/drm_atomic.c | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/drm_atomic.c b/drivers/gpu/drm/drm_atomic.c
index 
cd15cf52f0c9144711da5879da57884674aea9e4..ed5359a71f7e2cd8fa52b993e62ee65f8fed4537
 100644
--- a/drivers/gpu/drm/drm_atomic.c
+++ b/drivers/gpu/drm/drm_atomic.c
@@ -1308,7 +1308,6 @@ drm_atomic_add_encoder_bridges(struct drm_atomic_state 
*state,
                               struct drm_encoder *encoder)
 {
        struct drm_bridge_state *bridge_state;
-       struct drm_bridge *bridge;
 
        if (!encoder)
                return 0;
@@ -1317,7 +1316,7 @@ drm_atomic_add_encoder_bridges(struct drm_atomic_state 
*state,
                       "Adding all bridges for [encoder:%d:%s] to %p\n",
                       encoder->base.id, encoder->name, state);
 
-       drm_for_each_bridge_in_chain(encoder, bridge) {
+       drm_for_each_bridge_in_chain_scoped(encoder, bridge) {
                /* Skip bridges that don't implement the atomic state hooks. */
                if (!bridge->funcs->atomic_duplicate_state)
                        continue;

-- 
2.50.1

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