On 13.08.25 10:56, Philipp Stanner wrote:
> In drm_sched_fini() all entities are marked as stopped - without taking
> the appropriate lock, because that would deadlock. That means that
> drm_sched_fini() and drm_sched_entity_push_job() can race against each
> other.
> 
> This should most likely be fixed by establishing the rule that all
> entities associated with a scheduler must be torn down first. Then,
> however, the locking should be removed from drm_sched_fini() alltogether
> with an appropriate comment.
> 
> Reported-by: James Flowers <bold.zone2...@fastmail.com>
> Link: 
> https://lore.kernel.org/dri-devel/20250720235748.2798-1-bold.zone2...@fastmail.com/
> Signed-off-by: Philipp Stanner <pha...@kernel.org>

Reviewed-by: Christian König <christian.koe...@amd.com>

> ---
> Changes in v2:
>   - Fix typo.
> ---
>  drivers/gpu/drm/scheduler/sched_main.c | 16 ++++++++++++++++
>  1 file changed, 16 insertions(+)
> 
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c 
> b/drivers/gpu/drm/scheduler/sched_main.c
> index 5a550fd76bf0..46119aacb809 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -1424,6 +1424,22 @@ void drm_sched_fini(struct drm_gpu_scheduler *sched)
>                        * Prevents reinsertion and marks job_queue as idle,
>                        * it will be removed from the rq in 
> drm_sched_entity_fini()
>                        * eventually
> +                      *
> +                      * FIXME:
> +                      * This lacks the proper spin_lock(&s_entity->lock) and
> +                      * is, therefore, a race condition. Most notably, it
> +                      * can race with drm_sched_entity_push_job(). The lock
> +                      * cannot be taken here, however, because this would
> +                      * lead to lock inversion -> deadlock.
> +                      *
> +                      * The best solution probably is to enforce the life
> +                      * time rule of all entities having to be torn down
> +                      * before their scheduler. Then, however, locking could
> +                      * be dropped alltogether from this function.
> +                      *
> +                      * For now, this remains a potential race in all
> +                      * drivers that keep entities alive for longer than
> +                      * the scheduler.
>                        */
>                       s_entity->stopped = true;
>               spin_unlock(&rq->lock);

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