The upstream mesa copy of the GPU regs has shifted more things to reg64 instead of seperate 32b HI/LO reg32's. This works better with the "new- style" c++ builders that mesa has been migrating to for a6xx+ (to better handle register shuffling between gens), but it leaves the C builders with missing _HI/LO builders.
So handle the special case of reg64, automatically generating the missing _HI/LO builders. Signed-off-by: Rob Clark <robin.cl...@oss.qualcomm.com> --- drivers/gpu/drm/msm/registers/gen_header.py | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/drivers/gpu/drm/msm/registers/gen_header.py b/drivers/gpu/drm/msm/registers/gen_header.py index 16239b754804..1d603dadfabd 100644 --- a/drivers/gpu/drm/msm/registers/gen_header.py +++ b/drivers/gpu/drm/msm/registers/gen_header.py @@ -161,6 +161,7 @@ class Bitset(object): def __init__(self, name, template): self.name = name self.inline = False + self.reg = None if template: self.fields = template.fields[:] else: @@ -266,6 +267,11 @@ class Bitset(object): def dump(self, is_deprecated, prefix=None): if prefix is None: prefix = self.name + if self.reg and self.reg.bit_size == 64: + print("static inline uint32_t %s_LO(uint32_t val)\n{" % prefix) + print("\treturn val;\n}") + print("static inline uint32_t %s_HI(uint32_t val)\n{" % prefix) + print("\treturn val;\n}") for f in self.fields: if f.name: name = prefix + "_" + f.name @@ -645,6 +651,7 @@ class Parser(object): self.current_reg = Reg(attrs, self.prefix(variant), self.current_array, bit_size) self.current_reg.bitset = self.current_bitset + self.current_bitset.reg = self.current_reg if len(self.stack) == 1: self.file.append(self.current_reg) -- 2.51.0