The mentioned function has been renamed since commit 180fc134d712
("drm/scheduler: Rename cleanup functions v2."), so let it refer to
the current one.

Signed-off-by: Luc Ma <onion0...@gmail.com>
---
 include/drm/gpu_scheduler.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 323a505e6e6a..6c4d0563e3d7 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -546,7 +546,7 @@ struct drm_sched_backend_ops {
  * @num_rqs: Number of run-queues. This is at most DRM_SCHED_PRIORITY_COUNT,
  *           as there's usually one run-queue per priority, but could be less.
  * @sched_rq: An allocated array of run-queues of size @num_rqs;
- * @job_scheduled: once @drm_sched_entity_do_release is called the scheduler
+ * @job_scheduled: once @drm_sched_entity_flush is called the scheduler
  *                 waits on this wait queue until all the scheduled jobs are
  *                 finished.
  * @job_id_count: used to assign unique id to the each job.
-- 
2.51.0

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