The mentioned function has been renamed since commit 180fc134d712 ("drm/scheduler: Rename cleanup functions v2."), so let it refer to the current one.
v2: use proper pattern for function cross-reference Signed-off-by: Luc Ma <onion0...@gmail.com> --- include/drm/gpu_scheduler.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index 323a505e6e6a..fb88301b3c45 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -546,7 +546,7 @@ struct drm_sched_backend_ops { * @num_rqs: Number of run-queues. This is at most DRM_SCHED_PRIORITY_COUNT, * as there's usually one run-queue per priority, but could be less. * @sched_rq: An allocated array of run-queues of size @num_rqs; - * @job_scheduled: once @drm_sched_entity_do_release is called the scheduler + * @job_scheduled: once drm_sched_entity_flush() is called the scheduler * waits on this wait queue until all the scheduled jobs are * finished. * @job_id_count: used to assign unique id to the each job. -- 2.51.0