The FAIR scheduling policy is built upon the same concepts as the well known CFS CPU scheduler - entity run queue is sorted by the virtual GPU time consumed by entities in a way that the entity with least vruntime runs first.
It is able to avoid total priority starvation, which is one of the problems with FIFO, and it also does not need for per priority run queues. As it scales the actual GPU runtime by an exponential factor as the priority decreases, the virtual runtime for low priority entities grows faster than for normal priority, pushing them further down the runqueue order for the same real GPU time spent. Apart from this fundamental fairness, fair policy is especially strong in oversubscription workloads where it is able to give more GPU time to short and bursty workloads when they are running in parallel with GPU heavy clients submitting deep job queues. Signed-off-by: Tvrtko Ursulin <[email protected]> Cc: Christian König <[email protected]> Cc: Danilo Krummrich <[email protected]> Cc: Matthew Brost <[email protected]> Cc: Philipp Stanner <[email protected]> Cc: Pierre-Eric Pelloux-Prayer <[email protected]> --- drivers/gpu/drm/scheduler/sched_entity.c | 28 ++-- drivers/gpu/drm/scheduler/sched_internal.h | 5 + drivers/gpu/drm/scheduler/sched_main.c | 11 +- drivers/gpu/drm/scheduler/sched_rq.c | 182 ++++++++++++++++++++- include/drm/gpu_scheduler.h | 17 +- 5 files changed, 224 insertions(+), 19 deletions(-) diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c index 565eddebb667..4144a97702a5 100644 --- a/drivers/gpu/drm/scheduler/sched_entity.c +++ b/drivers/gpu/drm/scheduler/sched_entity.c @@ -107,6 +107,8 @@ int drm_sched_entity_init(struct drm_sched_entity *entity, entity->guilty = guilty; entity->num_sched_list = num_sched_list; entity->priority = priority; + entity->rq_priority = drm_sched_policy == DRM_SCHED_POLICY_FAIR ? + DRM_SCHED_PRIORITY_KERNEL : priority; /* * It's perfectly valid to initialize an entity without having a valid * scheduler attached. It's just not valid to use the scheduler before it @@ -123,17 +125,23 @@ int drm_sched_entity_init(struct drm_sched_entity *entity, */ pr_warn("%s: called with uninitialized scheduler\n", __func__); } else if (num_sched_list) { - /* The "priority" of an entity cannot exceed the number of run-queues of a - * scheduler. Protect against num_rqs being 0, by converting to signed. Choose - * the lowest priority available. + enum drm_sched_priority p = entity->priority; + + /* + * The "priority" of an entity cannot exceed the number of + * run-queues of a scheduler. Protect against num_rqs being 0, + * by converting to signed. Choose the lowest priority + * available. */ - if (entity->priority >= sched_list[0]->num_rqs) { - dev_err(sched_list[0]->dev, "entity has out-of-bounds priority: %u. num_rqs: %u\n", - entity->priority, sched_list[0]->num_rqs); - entity->priority = max_t(s32, (s32) sched_list[0]->num_rqs - 1, - (s32) DRM_SCHED_PRIORITY_KERNEL); + if (p >= sched_list[0]->num_user_rqs) { + dev_err(sched_list[0]->dev, "entity with out-of-bounds priority:%u num_user_rqs:%u\n", + p, sched_list[0]->num_user_rqs); + p = max_t(s32, + (s32)sched_list[0]->num_user_rqs - 1, + (s32)DRM_SCHED_PRIORITY_KERNEL); + entity->priority = p; } - entity->rq = sched_list[0]->sched_rq[entity->priority]; + entity->rq = sched_list[0]->sched_rq[entity->rq_priority]; } init_completion(&entity->entity_idle); @@ -566,7 +574,7 @@ void drm_sched_entity_select_rq(struct drm_sched_entity *entity) spin_lock(&entity->lock); sched = drm_sched_pick_best(entity->sched_list, entity->num_sched_list); - rq = sched ? sched->sched_rq[entity->priority] : NULL; + rq = sched ? sched->sched_rq[entity->rq_priority] : NULL; if (rq != entity->rq) { drm_sched_rq_remove_entity(entity->rq, entity); entity->rq = rq; diff --git a/drivers/gpu/drm/scheduler/sched_internal.h b/drivers/gpu/drm/scheduler/sched_internal.h index 9adad48ec084..593e380a2d59 100644 --- a/drivers/gpu/drm/scheduler/sched_internal.h +++ b/drivers/gpu/drm/scheduler/sched_internal.h @@ -12,6 +12,8 @@ * @kref: reference count for the object. * @lock: lock guarding the @runtime updates. * @runtime: time entity spent on the GPU. + * @prev_runtime: previous @runtime used to get the runtime delta. + * @vruntime: virtual runtime as accumulated by the fair algorithm. * * Because jobs and entities have decoupled lifetimes, ie. we cannot access the * entity once the job is completed and we know how much time it took on the @@ -22,6 +24,8 @@ struct drm_sched_entity_stats { struct kref kref; spinlock_t lock; ktime_t runtime; + ktime_t prev_runtime; + ktime_t vruntime; }; /* Used to choose between FIFO and RR job-scheduling */ @@ -29,6 +33,7 @@ extern int drm_sched_policy; #define DRM_SCHED_POLICY_RR 0 #define DRM_SCHED_POLICY_FIFO 1 +#define DRM_SCHED_POLICY_FAIR 2 bool drm_sched_can_queue(struct drm_gpu_scheduler *sched, struct drm_sched_entity *entity); diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c index 0c5f7a0594bf..261886b1e18f 100644 --- a/drivers/gpu/drm/scheduler/sched_main.c +++ b/drivers/gpu/drm/scheduler/sched_main.c @@ -90,7 +90,7 @@ int drm_sched_policy = DRM_SCHED_POLICY_FIFO; * DOC: sched_policy (int) * Used to override default entities scheduling policy in a run queue. */ -MODULE_PARM_DESC(sched_policy, "Specify the scheduling policy for entities on a run-queue, " __stringify(DRM_SCHED_POLICY_RR) " = Round Robin, " __stringify(DRM_SCHED_POLICY_FIFO) " = FIFO (default)."); +MODULE_PARM_DESC(sched_policy, "Specify the scheduling policy for entities on a run-queue, " __stringify(DRM_SCHED_POLICY_RR) " = Round Robin, " __stringify(DRM_SCHED_POLICY_FIFO) " = FIFO (default), " __stringify(DRM_SCHED_POLICY_FAIR) " = Fair."); module_param_named(sched_policy, drm_sched_policy, int, 0444); static u32 drm_sched_available_credits(struct drm_gpu_scheduler *sched) @@ -1133,11 +1133,14 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, const struct drm_sched_init_ sched->own_submit_wq = true; } - sched->sched_rq = kmalloc_array(args->num_rqs, sizeof(*sched->sched_rq), + sched->num_user_rqs = args->num_rqs; + sched->num_rqs = drm_sched_policy != DRM_SCHED_POLICY_FAIR ? + args->num_rqs : 1; + sched->sched_rq = kmalloc_array(sched->num_rqs, sizeof(*sched->sched_rq), GFP_KERNEL | __GFP_ZERO); if (!sched->sched_rq) goto Out_check_own; - sched->num_rqs = args->num_rqs; + for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) { sched->sched_rq[i] = kzalloc(sizeof(*sched->sched_rq[i]), GFP_KERNEL); if (!sched->sched_rq[i]) @@ -1279,7 +1282,7 @@ void drm_sched_increase_karma(struct drm_sched_job *bad) if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) { atomic_inc(&bad->karma); - for (i = DRM_SCHED_PRIORITY_HIGH; i < sched->num_rqs; i++) { + for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) { struct drm_sched_rq *rq = sched->sched_rq[i]; spin_lock(&rq->lock); diff --git a/drivers/gpu/drm/scheduler/sched_rq.c b/drivers/gpu/drm/scheduler/sched_rq.c index 2d1f579d8352..5df10f9cbb7f 100644 --- a/drivers/gpu/drm/scheduler/sched_rq.c +++ b/drivers/gpu/drm/scheduler/sched_rq.c @@ -16,6 +16,35 @@ drm_sched_entity_compare_before(struct rb_node *a, const struct rb_node *b) return ktime_before(ea->oldest_job_waiting, eb->oldest_job_waiting); } +static void drm_sched_rq_update_prio(struct drm_sched_rq *rq) +{ + enum drm_sched_priority prio = DRM_SCHED_PRIORITY_INVALID; + struct rb_node *rb; + + lockdep_assert_held(&rq->lock); + + rb = rb_first_cached(&rq->rb_tree_root); + if (rb) { + struct drm_sched_entity *entity = + rb_entry(rb, typeof(*entity), rb_tree_node); + + /* + * The normal locking order is entity then run-queue so taking + * the entity lock here would be a locking inversion for the + * case when the current head of the run-queue is different from + * the one we already have locked. The unlocked read is fine + * though, because if the priority had just changed it is no big + * deal for our algorithm, but just a transient reachable only + * by drivers with userspace dynamic priority changes API. Equal + * in effect to the priority change becoming visible a few + * instructions later. + */ + prio = READ_ONCE(entity->priority); + } + + rq->head_prio = prio; +} + static void drm_sched_rq_remove_fifo_locked(struct drm_sched_entity *entity, struct drm_sched_rq *rq) { @@ -25,6 +54,7 @@ static void drm_sched_rq_remove_fifo_locked(struct drm_sched_entity *entity, if (!RB_EMPTY_NODE(&entity->rb_tree_node)) { rb_erase_cached(&entity->rb_tree_node, &rq->rb_tree_root); RB_CLEAR_NODE(&entity->rb_tree_node); + drm_sched_rq_update_prio(rq); } } @@ -46,6 +76,7 @@ static void drm_sched_rq_update_fifo_locked(struct drm_sched_entity *entity, rb_add_cached(&entity->rb_tree_node, &rq->rb_tree_root, drm_sched_entity_compare_before); + drm_sched_rq_update_prio(rq); } /** @@ -62,6 +93,138 @@ void drm_sched_rq_init(struct drm_gpu_scheduler *sched, INIT_LIST_HEAD(&rq->entities); rq->rb_tree_root = RB_ROOT_CACHED; rq->sched = sched; + rq->head_prio = DRM_SCHED_PRIORITY_INVALID; +} + +static ktime_t +drm_sched_rq_get_min_vruntime(struct drm_sched_rq *rq) +{ + ktime_t vruntime = 0; + struct rb_node *rb; + + lockdep_assert_held(&rq->lock); + + for (rb = rb_first_cached(&rq->rb_tree_root); rb; rb = rb_next(rb)) { + struct drm_sched_entity *entity = + rb_entry(rb, typeof(*entity), rb_tree_node); + struct drm_sched_entity_stats *stats = entity->stats; + + /* + * We only need the spin lock here on platforms where access to + * 64-bit ktime_t can tear but for simplicity we take it un- + * conditionally. + */ + spin_lock(&stats->lock); + vruntime = stats->vruntime; + spin_unlock(&stats->lock); + } + + return vruntime; +} + +static void +drm_sched_entity_save_vruntime(struct drm_sched_entity *entity, + ktime_t min_vruntime) +{ + struct drm_sched_entity_stats *stats = entity->stats; + ktime_t vruntime; + + spin_lock(&stats->lock); + vruntime = stats->vruntime; + if (min_vruntime && vruntime > min_vruntime) + vruntime = ktime_sub(vruntime, min_vruntime); + else + vruntime = 0; + stats->vruntime = vruntime; + spin_unlock(&stats->lock); +} + +static ktime_t +drm_sched_entity_restore_vruntime(struct drm_sched_entity *entity, + ktime_t min_vruntime, + enum drm_sched_priority rq_prio) +{ + struct drm_sched_entity_stats *stats = entity->stats; + enum drm_sched_priority prio = entity->priority; + ktime_t vruntime; + + BUILD_BUG_ON(DRM_SCHED_PRIORITY_NORMAL < DRM_SCHED_PRIORITY_HIGH); + + spin_lock(&stats->lock); + vruntime = stats->vruntime; + + /* + * Special handling for entities which were picked from the top of the + * queue and are now re-joining the top with another one already there. + */ + if (!vruntime && min_vruntime) { + if (prio > rq_prio) { + /* + * Lower priority should not overtake higher when re- + * joining at the top of the queue. + */ + vruntime = us_to_ktime(prio - rq_prio); + } else if (prio < rq_prio) { + /* + * Higher priority can go first. + */ + vruntime = -us_to_ktime(rq_prio - prio); + } + } + + /* + * Restore saved relative position in the queue. + */ + vruntime = ktime_add(min_vruntime, vruntime); + + stats->vruntime = vruntime; + spin_unlock(&stats->lock); + + return vruntime; +} + +static ktime_t drm_sched_entity_update_vruntime(struct drm_sched_entity *entity) +{ + /* + * Core part of the CFS-like algorithm is that the virtual runtime of + * lower priority tasks should grow quicker than the higher priority + * ones, so that when we then schedule entities with the aim of keeping + * their accumulated virtual time balanced, we can approach fair + * distribution of GPU time. + * + * For converting the real GPU time into virtual we pick some + * multipliers with the idea to achieve the following GPU time + * distribution: + * + * - Kernel priority gets roughly 2x GPU time compared to high. + * - High gets ~4x relative to normal. + * - Normal gets ~8x relative to low. + */ + static const unsigned int shift[] = { + [DRM_SCHED_PRIORITY_KERNEL] = 1, + [DRM_SCHED_PRIORITY_HIGH] = 2, + [DRM_SCHED_PRIORITY_NORMAL] = 4, + [DRM_SCHED_PRIORITY_LOW] = 7, + }; + struct drm_sched_entity_stats *stats = entity->stats; + ktime_t runtime, prev; + + spin_lock(&stats->lock); + prev = stats->prev_runtime; + runtime = stats->runtime; + stats->prev_runtime = runtime; + runtime = ktime_add_ns(stats->vruntime, + ktime_to_ns(ktime_sub(runtime, prev)) << + shift[entity->priority]); + stats->vruntime = runtime; + spin_unlock(&stats->lock); + + return runtime; +} + +static ktime_t drm_sched_entity_get_job_ts(struct drm_sched_entity *entity) +{ + return drm_sched_entity_update_vruntime(entity); } /** @@ -98,8 +261,14 @@ drm_sched_rq_add_entity(struct drm_sched_entity *entity, ktime_t ts) list_add_tail(&entity->list, &rq->entities); } - if (drm_sched_policy == DRM_SCHED_POLICY_RR) + if (drm_sched_policy == DRM_SCHED_POLICY_FAIR) { + ts = drm_sched_rq_get_min_vruntime(rq); + ts = drm_sched_entity_restore_vruntime(entity, ts, + rq->head_prio); + } else if (drm_sched_policy == DRM_SCHED_POLICY_RR) { ts = entity->rr_ts; + } + drm_sched_rq_update_fifo_locked(entity, rq, ts); spin_unlock(&rq->lock); @@ -171,7 +340,9 @@ void drm_sched_rq_pop_entity(struct drm_sched_entity *entity) if (next_job) { ktime_t ts; - if (drm_sched_policy == DRM_SCHED_POLICY_FIFO) + if (drm_sched_policy == DRM_SCHED_POLICY_FAIR) + ts = drm_sched_entity_get_job_ts(entity); + else if (drm_sched_policy == DRM_SCHED_POLICY_FIFO) ts = next_job->submit_ts; else ts = drm_sched_rq_next_rr_ts(rq, entity); @@ -179,6 +350,13 @@ void drm_sched_rq_pop_entity(struct drm_sched_entity *entity) drm_sched_rq_update_fifo_locked(entity, rq, ts); } else { drm_sched_rq_remove_fifo_locked(entity, rq); + + if (drm_sched_policy == DRM_SCHED_POLICY_FAIR) { + ktime_t min_vruntime; + + min_vruntime = drm_sched_rq_get_min_vruntime(rq); + drm_sched_entity_save_vruntime(entity, min_vruntime); + } } spin_unlock(&rq->lock); spin_unlock(&entity->lock); diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index be382cacabb5..f1d1a27b970a 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -63,6 +63,7 @@ struct drm_file; * to an array, and as such should start at 0. */ enum drm_sched_priority { + DRM_SCHED_PRIORITY_INVALID = -1, /* Internal marker - do not use. */ DRM_SCHED_PRIORITY_KERNEL, DRM_SCHED_PRIORITY_HIGH, DRM_SCHED_PRIORITY_NORMAL, @@ -150,6 +151,11 @@ struct drm_sched_entity { */ enum drm_sched_priority priority; + /** + * @rq_priority: Run-queue priority + */ + enum drm_sched_priority rq_priority; + /** * @rr_ts: * @@ -254,10 +260,11 @@ struct drm_sched_entity { * struct drm_sched_rq - queue of entities to be scheduled. * * @sched: the scheduler to which this rq belongs to. - * @lock: protects @entities, @rb_tree_root and @rr_ts. + * @lock: protects @entities, @rb_tree_root, @rr_ts and @head_prio. * @rr_ts: monotonically incrementing fake timestamp for RR mode. * @entities: list of the entities to be scheduled. * @rb_tree_root: root of time based priority queue of entities for FIFO scheduling + * @head_prio: priority of the top tree element. * * Run queue is a set of entities scheduling command submissions for * one specific ring. It implements the scheduling policy that selects @@ -271,6 +278,7 @@ struct drm_sched_rq { ktime_t rr_ts; struct list_head entities; struct rb_root_cached rb_tree_root; + enum drm_sched_priority head_prio; }; /** @@ -563,8 +571,10 @@ struct drm_sched_backend_ops { * @credit_count: the current credit count of this scheduler * @timeout: the time after which a job is removed from the scheduler. * @name: name of the ring for which this scheduler is being used. - * @num_rqs: Number of run-queues. This is at most DRM_SCHED_PRIORITY_COUNT, - * as there's usually one run-queue per priority, but could be less. + * @num_user_rqs: Number of run-queues. This is at most + * DRM_SCHED_PRIORITY_COUNT, as there's usually one run-queue per + * priority, but could be less. + * @num_rqs: Equal to @num_user_rqs for FIFO and RR and 1 for the FAIR policy. * @sched_rq: An allocated array of run-queues of size @num_rqs; * @job_scheduled: once drm_sched_entity_flush() is called the scheduler * waits on this wait queue until all the scheduled jobs are @@ -597,6 +607,7 @@ struct drm_gpu_scheduler { long timeout; const char *name; u32 num_rqs; + u32 num_user_rqs; struct drm_sched_rq **sched_rq; wait_queue_head_t job_scheduled; atomic64_t job_id_count; -- 2.48.0
