Currently if a user enqueues a work item using schedule_delayed_work() the
used wq is "system_wq" (per-cpu wq) while queue_delayed_work() use
WORK_CPU_UNBOUND (used when a cpu is not specified). The same applies to
schedule_work() that is using system_wq and queue_work(), that makes use
again of WORK_CPU_UNBOUND.
This lack of consistency cannot be addressed without refactoring the API.
This patch continues the effort to refactor worqueue APIs, which has begun
with the change introducing new workqueues and a new alloc_workqueue flag:
commit 128ea9f6ccfb ("workqueue: Add system_percpu_wq and system_dfl_wq")
commit 930c2ea566af ("workqueue: Add new WQ_PERCPU flag")
system_wq should be the per-cpu workqueue, yet in this name nothing makes
that clear, so replace system_wq with system_percpu_wq.
The old wq (system_wq) will be kept for a few release cycles.
Suggested-by: Tejun Heo <[email protected]>
Signed-off-by: Marco Crivellari <[email protected]>
---
drivers/gpu/drm/vc4/vc4_hdmi.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/vc4/vc4_hdmi.c b/drivers/gpu/drm/vc4/vc4_hdmi.c
index 07c91b450f93..c39cf1530f23 100644
--- a/drivers/gpu/drm/vc4/vc4_hdmi.c
+++ b/drivers/gpu/drm/vc4/vc4_hdmi.c
@@ -745,7 +745,7 @@ static void vc4_hdmi_enable_scrambling(struct drm_encoder
*encoder)
vc4_hdmi->scdc_enabled = true;
- queue_delayed_work(system_wq, &vc4_hdmi->scrambling_work,
+ queue_delayed_work(system_percpu_wq, &vc4_hdmi->scrambling_work,
msecs_to_jiffies(SCRAMBLING_POLLING_DELAY_MS));
}
@@ -794,7 +794,7 @@ static void vc4_hdmi_scrambling_wq(struct work_struct *work)
drm_scdc_set_high_tmds_clock_ratio(connector, true);
drm_scdc_set_scrambling(connector, true);
- queue_delayed_work(system_wq, &vc4_hdmi->scrambling_work,
+ queue_delayed_work(system_percpu_wq, &vc4_hdmi->scrambling_work,
msecs_to_jiffies(SCRAMBLING_POLLING_DELAY_MS));
}
--
2.51.1