On 27/10/2025 16:13, Karunika Choo wrote:
> This patch adds common helpers to issue power commands, poll
> transitions, and validate domain state, then wires them into the L2
> on/off paths.
> 
> The L2 power-on sequence now delegates control of the SHADER and TILER
> domains to the MCU when allowed, while the L2 itself is never delegated.
> On power-off, dependent domains beneath the L2 are checked, and if
> necessary, retracted and powered down to maintain proper domain
> ordering.
> 
> Signed-off-by: Karunika Choo <[email protected]>

One NIT below, but otherwise,

Reviewed-by: Steven Price <[email protected]>

> ---
> v2:
>  * Updated GENMASK to GENMASK_U64 to address kernel test robot warnings
>    for 32-bit systems.
>  * Removed panthor_pwr_read_status() in favour of a simple gpu_read64()
>    operation on the PWR_STATUS register.
>  * Renamed panthor_pwr_info_show() to panthor_pwr_debug_info_show() for
>    more clarity.
>  * Added additional WARN_ON for an invalid domain when requesting power
>    domain transition.
>  * Made panthor_pwr_domain_transition()'s expected val logic more
>    readable and clearer.
>  * Wait on domain power transition instead of failing the operation.
>  * Fixed inconsistent error return value vs kerneldoc.
>  * Removed confusing drm_dbg in delegate_domain() in favor of a comment.
>  * Add unwind to panthor_pwr_delegate_domains().
>  * Moved child domain handling logic from panthor_pwr_l2_power_off()
>    into panthor_pwr_domain_force_off().
>  * Added additional clarification regarding delegation and retraction of
>    power domains.
>  * Minor formatting and readability changes and remove unnecessary
>    checks.
> ---
>  drivers/gpu/drm/panthor/panthor_pwr.c  | 378 +++++++++++++++++++++++++
>  drivers/gpu/drm/panthor/panthor_pwr.h  |   4 +
>  drivers/gpu/drm/panthor/panthor_regs.h |   1 +
>  3 files changed, 383 insertions(+)
> 
> diff --git a/drivers/gpu/drm/panthor/panthor_pwr.c 
> b/drivers/gpu/drm/panthor/panthor_pwr.c
> index da64fe006a8b..cd529660a276 100644
> --- a/drivers/gpu/drm/panthor/panthor_pwr.c
> +++ b/drivers/gpu/drm/panthor/panthor_pwr.c
> @@ -23,6 +23,14 @@
>        PWR_IRQ_COMMAND_NOT_ALLOWED | \
>        PWR_IRQ_COMMAND_INVALID)
> 
> +#define PWR_ALL_CORES_MASK           GENMASK_U64(63, 0)
> +
> +#define PWR_DOMAIN_MAX_BITS          16
> +
> +#define PWR_TRANSITION_TIMEOUT_US    (2ULL * USEC_PER_SEC)
> +
> +#define PWR_RETRACT_TIMEOUT_US               (2ULL * USEC_PER_MSEC)
> +
>  /**
>   * struct panthor_pwr - PWR_CONTROL block management data.
>   */
> @@ -59,6 +67,323 @@ static void panthor_pwr_irq_handler(struct panthor_device 
> *ptdev, u32 status)
>  }
>  PANTHOR_IRQ_HANDLER(pwr, PWR, panthor_pwr_irq_handler);
> 
> +static void panthor_pwr_write_command(struct panthor_device *ptdev, u32 
> command, u64 args)
> +{
> +     if (args)
> +             gpu_write64(ptdev, PWR_CMDARG, args);
> +
> +     gpu_write(ptdev, PWR_COMMAND, command);
> +}
> +
> +static const char *get_domain_name(u8 domain)
> +{
> +     switch (domain) {
> +     case PWR_COMMAND_DOMAIN_L2:
> +             return "L2";
> +     case PWR_COMMAND_DOMAIN_TILER:
> +             return "Tiler";
> +     case PWR_COMMAND_DOMAIN_SHADER:
> +             return "Shader";
> +     case PWR_COMMAND_DOMAIN_BASE:
> +             return "Base";
> +     case PWR_COMMAND_DOMAIN_STACK:
> +             return "Stack";
> +     }
> +     return "Unknown";
> +}
> +
> +static u32 get_domain_base(u8 domain)
> +{
> +     switch (domain) {
> +     case PWR_COMMAND_DOMAIN_L2:
> +             return PWR_L2_PRESENT;
> +     case PWR_COMMAND_DOMAIN_TILER:
> +             return PWR_TILER_PRESENT;
> +     case PWR_COMMAND_DOMAIN_SHADER:
> +             return PWR_SHADER_PRESENT;
> +     case PWR_COMMAND_DOMAIN_BASE:
> +             return PWR_BASE_PRESENT;
> +     case PWR_COMMAND_DOMAIN_STACK:
> +             return PWR_STACK_PRESENT;
> +     }
> +     return 0;
> +}
> +
> +static u32 get_domain_ready_reg(u32 domain)
> +{
> +     return get_domain_base(domain) + (PWR_L2_READY - PWR_L2_PRESENT);
> +}
> +
> +static u32 get_domain_pwrtrans_reg(u32 domain)
> +{
> +     return get_domain_base(domain) + (PWR_L2_PWRTRANS - PWR_L2_PRESENT);
> +}
> +
> +static bool is_valid_domain(u32 domain)
> +{
> +     return get_domain_base(domain) != 0;
> +}
> +
> +static bool has_rtu(struct panthor_device *ptdev)
> +{
> +     return ptdev->gpu_info.gpu_features & GPU_FEATURES_RAY_TRAVERSAL;
> +}
> +
> +static u8 get_domain_subdomain(struct panthor_device *ptdev, u32 domain)
> +{
> +     if ((domain == PWR_COMMAND_DOMAIN_SHADER) && has_rtu(ptdev))

NIT: Extra brackets

Thanks,
Steve

> +             return PWR_COMMAND_SUBDOMAIN_RTU;
> +
> +     return 0;
> +}
> +
> +static int panthor_pwr_domain_wait_transition(struct panthor_device *ptdev, 
> u32 domain,
> +                                           u32 timeout_us)
> +{
> +     u32 pwrtrans_reg = get_domain_pwrtrans_reg(domain);
> +     u64 val;
> +     int ret = 0;
> +
> +     ret = gpu_read64_poll_timeout(ptdev, pwrtrans_reg, val, 
> !(PWR_ALL_CORES_MASK & val), 100,
> +                                   timeout_us);
> +     if (ret) {
> +             drm_err(&ptdev->base, "%s domain power in transition, 
> pwrtrans(0x%llx)",
> +                     get_domain_name(domain), val);
> +             return ret;
> +     }
> +
> +     return 0;
> +}
> +
> +static void panthor_pwr_debug_info_show(struct panthor_device *ptdev)
> +{
> +     drm_info(&ptdev->base, "GPU_FEATURES:    0x%016llx", gpu_read64(ptdev, 
> GPU_FEATURES));
> +     drm_info(&ptdev->base, "PWR_STATUS:      0x%016llx", gpu_read64(ptdev, 
> PWR_STATUS));
> +     drm_info(&ptdev->base, "L2_PRESENT:      0x%016llx", gpu_read64(ptdev, 
> PWR_L2_PRESENT));
> +     drm_info(&ptdev->base, "L2_PWRTRANS:     0x%016llx", gpu_read64(ptdev, 
> PWR_L2_PWRTRANS));
> +     drm_info(&ptdev->base, "L2_READY:        0x%016llx", gpu_read64(ptdev, 
> PWR_L2_READY));
> +     drm_info(&ptdev->base, "TILER_PRESENT:   0x%016llx", gpu_read64(ptdev, 
> PWR_TILER_PRESENT));
> +     drm_info(&ptdev->base, "TILER_PWRTRANS:  0x%016llx", gpu_read64(ptdev, 
> PWR_TILER_PWRTRANS));
> +     drm_info(&ptdev->base, "TILER_READY:     0x%016llx", gpu_read64(ptdev, 
> PWR_TILER_READY));
> +     drm_info(&ptdev->base, "SHADER_PRESENT:  0x%016llx", gpu_read64(ptdev, 
> PWR_SHADER_PRESENT));
> +     drm_info(&ptdev->base, "SHADER_PWRTRANS: 0x%016llx", gpu_read64(ptdev, 
> PWR_SHADER_PWRTRANS));
> +     drm_info(&ptdev->base, "SHADER_READY:    0x%016llx", gpu_read64(ptdev, 
> PWR_SHADER_READY));
> +}
> +
> +static int panthor_pwr_domain_transition(struct panthor_device *ptdev, u32 
> cmd, u32 domain,
> +                                      u64 mask, u32 timeout_us)
> +{
> +     u32 ready_reg = get_domain_ready_reg(domain);
> +     u32 pwr_cmd = PWR_COMMAND_DEF(cmd, domain, get_domain_subdomain(ptdev, 
> domain));
> +     u64 expected_val = 0;
> +     u64 val;
> +     int ret = 0;
> +
> +     if (drm_WARN_ON(&ptdev->base, !is_valid_domain(domain)))
> +             return -EINVAL;
> +
> +     switch (cmd) {
> +     case PWR_COMMAND_POWER_DOWN:
> +             expected_val = 0;
> +             break;
> +     case PWR_COMMAND_POWER_UP:
> +             expected_val = mask;
> +             break;
> +     default:
> +             drm_err(&ptdev->base, "Invalid power domain transition command 
> (0x%x)", cmd);
> +             return -EINVAL;
> +     }
> +
> +     ret = panthor_pwr_domain_wait_transition(ptdev, domain, timeout_us);
> +     if (ret)
> +             return ret;
> +
> +     /* domain already in target state, return early */
> +     if ((gpu_read64(ptdev, ready_reg) & mask) == expected_val)
> +             return 0;
> +
> +     panthor_pwr_write_command(ptdev, pwr_cmd, mask);
> +
> +     ret = gpu_read64_poll_timeout(ptdev, ready_reg, val, (mask & val) == 
> expected_val, 100,
> +                                   timeout_us);
> +     if (ret) {
> +             drm_err(&ptdev->base,
> +                     "timeout waiting on %s power domain transition, 
> cmd(0x%x), arg(0x%llx)",
> +                     get_domain_name(domain), pwr_cmd, mask);
> +             panthor_pwr_debug_info_show(ptdev);
> +             return ret;
> +     }
> +
> +     return 0;
> +}
> +
> +#define panthor_pwr_domain_power_off(__ptdev, __domain, __mask, 
> __timeout_us)            \
> +     panthor_pwr_domain_transition(__ptdev, PWR_COMMAND_POWER_DOWN, 
> __domain, __mask, \
> +                                   __timeout_us)
> +
> +#define panthor_pwr_domain_power_on(__ptdev, __domain, __mask, __timeout_us) 
> \
> +     panthor_pwr_domain_transition(__ptdev, PWR_COMMAND_POWER_UP, __domain, 
> __mask, __timeout_us)
> +
> +/**
> + * retract_domain() - Retract control of a domain from MCU
> + * @ptdev: Device.
> + * @domain: Domain to retract the control
> + *
> + * Retracting L2 domain is not expected since it won't be delegated.
> + *
> + * Return: 0 on success or retracted already.
> + *         -EPERM if domain is L2.
> + *         A negative error code otherwise.
> + */
> +static int retract_domain(struct panthor_device *ptdev, u32 domain)
> +{
> +     const u32 pwr_cmd = PWR_COMMAND_DEF(PWR_COMMAND_RETRACT, domain, 0);
> +     const u64 pwr_status = gpu_read64(ptdev, PWR_STATUS);
> +     const u64 delegated_mask = PWR_STATUS_DOMAIN_DELEGATED(domain);
> +     const u64 allow_mask = PWR_STATUS_DOMAIN_ALLOWED(domain);
> +     u64 val;
> +     int ret;
> +
> +     if (drm_WARN_ON(&ptdev->base, domain == PWR_COMMAND_DOMAIN_L2))
> +             return -EPERM;
> +
> +     ret = gpu_read64_poll_timeout(ptdev, PWR_STATUS, val, 
> !(PWR_STATUS_RETRACT_PENDING & val),
> +                                   0, PWR_RETRACT_TIMEOUT_US);
> +     if (ret) {
> +             drm_err(&ptdev->base, "%s domain retract pending", 
> get_domain_name(domain));
> +             return ret;
> +     }
> +
> +     if (!(pwr_status & delegated_mask)) {
> +             drm_dbg(&ptdev->base, "%s domain already retracted", 
> get_domain_name(domain));
> +             return 0;
> +     }
> +
> +     panthor_pwr_write_command(ptdev, pwr_cmd, 0);
> +
> +     /*
> +      * On successful retraction
> +      * allow-flag will be set with delegated-flag being cleared.
> +      */
> +     ret = gpu_read64_poll_timeout(ptdev, PWR_STATUS, val,
> +                                   ((delegated_mask | allow_mask) & val) == 
> allow_mask, 10,
> +                                   PWR_TRANSITION_TIMEOUT_US);
> +     if (ret) {
> +             drm_err(&ptdev->base, "Retracting %s domain timeout, cmd(0x%x)",
> +                     get_domain_name(domain), pwr_cmd);
> +             return ret;
> +     }
> +
> +     return 0;
> +}
> +
> +/**
> + * delegate_domain() - Delegate control of a domain to MCU
> + * @ptdev: Device.
> + * @domain: Domain to delegate the control
> + *
> + * Delegating L2 domain is prohibited.
> + *
> + * Return:
> + * *       0 on success or delegated already.
> + * *       -EPERM if domain is L2.
> + * *       A negative error code otherwise.
> + */
> +static int delegate_domain(struct panthor_device *ptdev, u32 domain)
> +{
> +     const u32 pwr_cmd = PWR_COMMAND_DEF(PWR_COMMAND_DELEGATE, domain, 0);
> +     const u64 pwr_status = gpu_read64(ptdev, PWR_STATUS);
> +     const u64 allow_mask = PWR_STATUS_DOMAIN_ALLOWED(domain);
> +     const u64 delegated_mask = PWR_STATUS_DOMAIN_DELEGATED(domain);
> +     u64 val;
> +     int ret;
> +
> +     if (drm_WARN_ON(&ptdev->base, domain == PWR_COMMAND_DOMAIN_L2))
> +             return -EPERM;
> +
> +     /* Already delegated, exit early */
> +     if (pwr_status & delegated_mask)
> +             return 0;
> +
> +     /* Check if the command is allowed before delegating. */
> +     if (!(pwr_status & allow_mask)) {
> +             drm_warn(&ptdev->base, "Delegating %s domain not allowed", 
> get_domain_name(domain));
> +             return -EPERM;
> +     }
> +
> +     ret = panthor_pwr_domain_wait_transition(ptdev, domain, 
> PWR_TRANSITION_TIMEOUT_US);
> +     if (ret)
> +             return ret;
> +
> +     panthor_pwr_write_command(ptdev, pwr_cmd, 0);
> +
> +     /*
> +      * On successful delegation
> +      * allow-flag will be cleared with delegated-flag being set.
> +      */
> +     ret = gpu_read64_poll_timeout(ptdev, PWR_STATUS, val,
> +                                   ((delegated_mask | allow_mask) & val) == 
> delegated_mask,
> +                                   10, PWR_TRANSITION_TIMEOUT_US);
> +     if (ret) {
> +             drm_err(&ptdev->base, "Delegating %s domain timeout, cmd(0x%x)",
> +                     get_domain_name(domain), pwr_cmd);
> +             return ret;
> +     }
> +
> +     return 0;
> +}
> +
> +static int panthor_pwr_delegate_domains(struct panthor_device *ptdev)
> +{
> +     int ret;
> +
> +     if (!ptdev->pwr)
> +             return 0;
> +
> +     ret = delegate_domain(ptdev, PWR_COMMAND_DOMAIN_SHADER);
> +     if (ret)
> +             return ret;
> +
> +     ret = delegate_domain(ptdev, PWR_COMMAND_DOMAIN_TILER);
> +     if (ret)
> +             goto err_retract_shader;
> +
> +     return 0;
> +
> +err_retract_shader:
> +     retract_domain(ptdev, PWR_COMMAND_DOMAIN_SHADER);
> +
> +     return ret;
> +}
> +
> +/**
> + * panthor_pwr_domain_force_off - Forcefully power down a domain.
> + * @ptdev: Device.
> + * @domain: Domain to forcefully power down.
> + *
> + * This function will attempt to retract and power off the requested power
> + * domain. However, if retraction fails, the operation is aborted. If power 
> off
> + * fails, the domain will remain retracted and under the host control.
> + *
> + * Return: 0 on success or a negative error code on failure.
> + */
> +static int panthor_pwr_domain_force_off(struct panthor_device *ptdev, u32 
> domain)
> +{
> +     const u64 domain_ready = gpu_read64(ptdev, 
> get_domain_ready_reg(domain));
> +     int ret;
> +
> +     /* Domain already powered down, early exit. */
> +     if (!domain_ready)
> +             return 0;
> +
> +     /* Domain has to be in host control to issue power off command. */
> +     ret = retract_domain(ptdev, domain);
> +     if (ret)
> +             return ret;
> +
> +     return panthor_pwr_domain_power_off(ptdev, domain, domain_ready, 
> PWR_TRANSITION_TIMEOUT_US);
> +}
> +
>  void panthor_pwr_unplug(struct panthor_device *ptdev)
>  {
>       unsigned long flags;
> @@ -103,6 +428,59 @@ int panthor_pwr_init(struct panthor_device *ptdev)
>       return 0;
>  }
> 
> +void panthor_pwr_l2_power_off(struct panthor_device *ptdev)
> +{
> +     const u64 l2_allow_mask = 
> PWR_STATUS_DOMAIN_ALLOWED(PWR_COMMAND_DOMAIN_L2);
> +     const u64 pwr_status = gpu_read64(ptdev, PWR_STATUS);
> +
> +     /* Abort if L2 power off constraints are not satisfied */
> +     if (!(pwr_status & l2_allow_mask)) {
> +             drm_warn(&ptdev->base, "Power off L2 domain not allowed");
> +             return;
> +     }
> +
> +     /* It is expected that when halting the MCU, it would power down its
> +      * delegated domains. However, an unresponsive or hung MCU may not do
> +      * so, which is why we need to check and retract the domains back into
> +      * host control to be powered down in the right order before powering
> +      * down the L2.
> +      */
> +     if (panthor_pwr_domain_force_off(ptdev, PWR_COMMAND_DOMAIN_TILER))
> +             return;
> +
> +     if (panthor_pwr_domain_force_off(ptdev, PWR_COMMAND_DOMAIN_SHADER))
> +             return;
> +
> +     panthor_pwr_domain_power_off(ptdev, PWR_COMMAND_DOMAIN_L2, 
> ptdev->gpu_info.l2_present,
> +                                  PWR_TRANSITION_TIMEOUT_US);
> +}
> +
> +int panthor_pwr_l2_power_on(struct panthor_device *ptdev)
> +{
> +     const u32 pwr_status = gpu_read64(ptdev, PWR_STATUS);
> +     const u32 l2_allow_mask = 
> PWR_STATUS_DOMAIN_ALLOWED(PWR_COMMAND_DOMAIN_L2);
> +     int ret;
> +
> +     if ((pwr_status & l2_allow_mask) == 0) {
> +             drm_warn(&ptdev->base, "Power on L2 domain not allowed");
> +             return -EPERM;
> +     }
> +
> +     ret = panthor_pwr_domain_power_on(ptdev, PWR_COMMAND_DOMAIN_L2, 
> ptdev->gpu_info.l2_present,
> +                                       PWR_TRANSITION_TIMEOUT_US);
> +     if (ret)
> +             return ret;
> +
> +     /* Delegate control of the shader and tiler power domains to the MCU as
> +      * it can better manage which shader/tiler cores need to be powered up
> +      * or can be powered down based on currently running jobs.
> +      *
> +      * If the shader and tiler domains are already delegated to the MCU,
> +      * this call would just return early.
> +      */
> +     return panthor_pwr_delegate_domains(ptdev);
> +}
> +
>  void panthor_pwr_suspend(struct panthor_device *ptdev)
>  {
>       if (!ptdev->pwr)
> diff --git a/drivers/gpu/drm/panthor/panthor_pwr.h 
> b/drivers/gpu/drm/panthor/panthor_pwr.h
> index b325e5b7eba3..3c834059a860 100644
> --- a/drivers/gpu/drm/panthor/panthor_pwr.h
> +++ b/drivers/gpu/drm/panthor/panthor_pwr.h
> @@ -10,6 +10,10 @@ void panthor_pwr_unplug(struct panthor_device *ptdev);
> 
>  int panthor_pwr_init(struct panthor_device *ptdev);
> 
> +void panthor_pwr_l2_power_off(struct panthor_device *ptdev);
> +
> +int panthor_pwr_l2_power_on(struct panthor_device *ptdev);
> +
>  void panthor_pwr_suspend(struct panthor_device *ptdev);
> 
>  void panthor_pwr_resume(struct panthor_device *ptdev);
> diff --git a/drivers/gpu/drm/panthor/panthor_regs.h 
> b/drivers/gpu/drm/panthor/panthor_regs.h
> index 5469eec02178..18702d7001e2 100644
> --- a/drivers/gpu/drm/panthor/panthor_regs.h
> +++ b/drivers/gpu/drm/panthor/panthor_regs.h
> @@ -72,6 +72,7 @@
> 
>  #define GPU_FEATURES                                 0x60
>  #define   GPU_FEATURES_RAY_INTERSECTION                      BIT(2)
> +#define   GPU_FEATURES_RAY_TRAVERSAL                 BIT(5)
> 
>  #define GPU_TIMESTAMP_OFFSET                         0x88
>  #define GPU_CYCLE_COUNT                                      0x90
> --
> 2.49.0
> 

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