On 12/11/2025 09:18, Philipp Stanner wrote:
drm_sched_job_arm() just panics the kernel with BUG_ON() in case of an
entity being NULL. If the entity is NULL, subsequent accesses will crash
the particular CPU anyways with a NULL pointer exception backtrace.

Remove the BUG_ON().

Signed-off-by: Philipp Stanner <[email protected]>
---
Changes in v2:
   - Drop BUG_ON() instead of replacing it. (Tvrtko)

The option of removing the BUG_ON was conditional on brainstorming a bit whether we think the null pointer dereference is the worst that can happen or not.

Other option was "WARN_ON_ONCE() return" in arm and push.

Problem being, if we allow it to continue, are we opening up the possibly to mess up the kernel in a worse way.

For example push job writes to the entity. Okay offsets are low so is the zero page always safe to write? I don't know but sounds scary. From that point of view BUG_ON or WARN_ON_ONCE with exit are safer options.

Regards,

Tvrtko

---
  drivers/gpu/drm/scheduler/sched_main.c | 1 -
  1 file changed, 1 deletion(-)

diff --git a/drivers/gpu/drm/scheduler/sched_main.c 
b/drivers/gpu/drm/scheduler/sched_main.c
index 1d4f1b822e7b..05eb50d4cf08 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -857,7 +857,6 @@ void drm_sched_job_arm(struct drm_sched_job *job)
        struct drm_gpu_scheduler *sched;
        struct drm_sched_entity *entity = job->entity;
- BUG_ON(!entity);
        drm_sched_entity_select_rq(entity);
        sched = entity->rq->sched;

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