From: Sumit Garg <[email protected]> Switch drm/msm client drivers over to generic PAS TZ APIs. Generic PAS TZ service allows to support multiple TZ implementation backends like QTEE based SCM PAS service, OP-TEE based PAS service and any further future TZ backend service.
Signed-off-by: Sumit Garg <[email protected]> --- drivers/gpu/drm/msm/adreno/a5xx_gpu.c | 4 ++-- drivers/gpu/drm/msm/adreno/adreno_gpu.c | 11 ++++++----- 2 files changed, 8 insertions(+), 7 deletions(-) diff --git a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c index ef9fd6171af7..3283852f9a14 100644 --- a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c +++ b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c @@ -5,7 +5,7 @@ #include <linux/kernel.h> #include <linux/types.h> #include <linux/cpumask.h> -#include <linux/firmware/qcom/qcom_scm.h> +#include <linux/firmware/qcom/qcom_pas.h> #include <linux/pm_opp.h> #include <linux/nvmem-consumer.h> #include <linux/slab.h> @@ -653,7 +653,7 @@ static int a5xx_zap_shader_resume(struct msm_gpu *gpu) if (adreno_is_a506(adreno_gpu)) return 0; - ret = qcom_scm_set_remote_state(SCM_GPU_ZAP_SHADER_RESUME, GPU_PAS_ID); + ret = qcom_pas_set_remote_state(SCM_GPU_ZAP_SHADER_RESUME, GPU_PAS_ID); if (ret) DRM_ERROR("%s: zap-shader resume failed: %d\n", gpu->name, ret); diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c index d5fe6f6f0dec..047df0393128 100644 --- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c +++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c @@ -8,6 +8,7 @@ #include <linux/ascii85.h> #include <linux/interconnect.h> +#include <linux/firmware/qcom/qcom_pas.h> #include <linux/firmware/qcom/qcom_scm.h> #include <linux/kernel.h> #include <linux/of_reserved_mem.h> @@ -146,10 +147,10 @@ static int zap_shader_load_mdt(struct msm_gpu *gpu, const char *fwname, goto out; /* Send the image to the secure world */ - ret = qcom_scm_pas_auth_and_reset(pasid); + ret = qcom_pas_auth_and_reset(pasid); /* - * If the scm call returns -EOPNOTSUPP we assume that this target + * If the pas call returns -EOPNOTSUPP we assume that this target * doesn't need/support the zap shader so quietly fail */ if (ret == -EOPNOTSUPP) @@ -175,9 +176,9 @@ int adreno_zap_shader_load(struct msm_gpu *gpu, u32 pasid) if (!zap_available) return -ENODEV; - /* We need SCM to be able to load the firmware */ - if (!qcom_scm_is_available()) { - DRM_DEV_ERROR(&pdev->dev, "SCM is not available\n"); + /* We need PAS to be able to load the firmware */ + if (!qcom_pas_is_available()) { + DRM_DEV_ERROR(&pdev->dev, "Qcom PAS is not available\n"); return -EPROBE_DEFER; } -- 2.51.0
