On Tue, May 12, 2026 at 10:26 PM Mikko Perttunen <[email protected]> wrote: > > On Tuesday, May 12, 2026 2:29 PM Aaron Kling wrote: > > There is an issue with tegra-drm where some buffers get created, then > > freed, but the dma buffer never gets freed. Causing display controller > > memory allocations to start failing after the leaks fill up cma. > > > > I created an issue on the freedesktop issue tracker [0] with a patch > > with some debug logs I added, then a log from Android that contains > > these logs. CMA is set to 512MB, and when allocations start to fail, > > the unfreed allocations add up to just shy of 500MB, where it's > > reasonable to expect that 8MB contiguous is no longer available. The > > log was generated on a Jetson TX2 NX, but I have seen this leak on > > other archs as well, this also does not appear to be limited to soc's > > with nvdisplay. > > > > This does not appear to be a userspace issue. The graphics allocator > > works as expected for other soc vendors. And as the logs show, the > > delete dumb buffer ioctl is called, but is not always followed by the > > dma buffer getting freed. I have also observed this issue with a > > gralloc that uses the tegra gem create and such, this is not unique to > > dumb buffers, that's just the last log I had when deciding to post the > > issue to lkml. > > > > What I primarily intend to ask here is how to further debug this > > issue. I'm not finding any direct path between the delete dumb ioctl > > handling and gem release or tegra bo free. Can someone point me to the > > pieces in the middle I'm missing, where the logic is to decide is a > > buffer should be freed? > > > > Aaron > > > > [0] https://gitlab.freedesktop.org/drm/tegra/-/work_items/9 > > > > If the issue is specific to buffers that get used with display, I have > an idea of what the issue is -- there is some circular reference > counting with the BO cache in the host1x driver, and that means that > BOs that end up in the cache never get released.
As far as I know, this only affects display controller buffers. Though unfortunately, I have limited ways to test the media engines right now. > Let me do some testing locally and I'll send out a patch once ready. Sounds good, thanks. Aaron
