When the fence list is empty, host1x_intr_update_hw_state()
falls through to host1x_intr_disable_syncpt_intr()
which does two MMIO writes to disable the syncpoint
interrupt and clear its status.

The ISR has already disabled and acked the interrupt
before calling host1x_intr_handle_interrupt(), making
these two writes redundant. Skip the update_hw_state()
call if no fences remain.

Measured Syncpoint wait latency (50000 samples):
  Average latency:   10.6 us  -> 9.4 us
  99.99 pct latency: 51.90 us -> 36.58 us

Signed-off-by: Tanmay Patil <[email protected]>
---
 drivers/gpu/host1x/intr.c | 8 ++++++--
 1 file changed, 6 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/host1x/intr.c b/drivers/gpu/host1x/intr.c
index f77a678949e9..723297250768 100644
--- a/drivers/gpu/host1x/intr.c
+++ b/drivers/gpu/host1x/intr.c
@@ -92,8 +92,12 @@ void host1x_intr_handle_interrupt(struct host1x *host, 
unsigned int id)
                host1x_fence_signal(fence);
        }
 
-       /* Re-enable interrupt if necessary */
-       host1x_intr_update_hw_state(host, sp);
+       /*
+        * Re-enable interrupt if necessary. The ISR already disabled the 
interrupt,
+        * so if no fences remain, no update is needed.
+        */
+       if (!list_empty(&sp->fences.list))
+               host1x_intr_update_hw_state(host, sp);
 
        spin_unlock(&sp->fences.lock);
 }
-- 
2.54.0

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